Lines Matching refs:pVecArray
325 …angle( const math::VEC2& pt1, const math::VEC2& pt2, const math::VEC2& pt3, math::VEC2 *pVecArray ) in BuildTriangle() argument
327 NW_NULL_ASSERT( pVecArray ); in BuildTriangle()
329 pVecArray[ 0 ] = pt1; in BuildTriangle()
330 pVecArray[ 1 ] = pt2; in BuildTriangle()
331 pVecArray[ 2 ] = pt3; in BuildTriangle()
343 math::VEC2 *pVecArray ) in BuildRectangle() argument
345 NW_NULL_ASSERT( pVecArray ); in BuildRectangle()
348 count += this->BuildTriangle( pt1, pt2, pt3, &pVecArray[count] ); in BuildRectangle()
349 count += this->BuildTriangle( pt1, pt3, pt4, &pVecArray[count] ); in BuildRectangle()
356 …hicsDrawing::BuildRectangle( const math::VEC2& pos, const math::VEC2& size, math::VEC2 *pVecArray ) in BuildRectangle() argument
358 NW_NULL_ASSERT( pVecArray ); in BuildRectangle()
366 pVecArray ); in BuildRectangle()
373 …ng::BuildLine( const math::VEC2& pt1, const math::VEC2& pt2, f32 lineWidth, math::VEC2 *pVecArray ) in BuildLine() argument
376 NW_NULL_ASSERT( pVecArray ); in BuildLine()
386 …s->BuildRectangle( pt1 - ortho / 2, pt1 + ortho / 2, pt2 + ortho / 2, pt2 - ortho / 2, pVecArray ); in BuildLine()