Lines Matching refs:dstFlags

63     bit32 dstFlags,  in EvaluateResult()  argument
72 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
77 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
79 return dstFlags; in EvaluateResult()
106 bit32 dstFlags, in EvaluateResult() argument
115 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
120 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
125 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult()
127 return dstFlags; in EvaluateResult()
158 bit32 dstFlags, in EvaluateResult() argument
167 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
172 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
177 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult()
182 dstFlags |= AnimResult::FLAG_VALID_COMPONENT3; in EvaluateResult()
184 return dstFlags; in EvaluateResult()
250 bit32 dstFlags, in EvaluateResult() argument
260 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
263 return dstFlags; in EvaluateResult()
282 bit32 dstFlags, in EvaluateResult() argument
321 return dstFlags; in EvaluateResult()
402 bit32 dstFlags, in EvaluateResultForType() argument
411 dstFlags = static_cast<const ResFloatAnim&>(*this) in EvaluateResultForType()
412 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
415 dstFlags = static_cast<const ResIntAnim&>(*this) in EvaluateResultForType()
416 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
419 dstFlags = static_cast<const ResBoolAnim&>(*this) in EvaluateResultForType()
420 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
423 dstFlags = static_cast<const ResVec2Anim&>(*this) in EvaluateResultForType()
424 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
427 dstFlags = static_cast<const ResVec3Anim&>(*this) in EvaluateResultForType()
428 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
432 dstFlags = static_cast<const ResTransformAnim&>(*this) in EvaluateResultForType()
433 .EvaluateResult(dstBuf, dstFlags, frame, originalValue); in EvaluateResultForType()
436 dstFlags = static_cast<const ResRgbaColorAnim&>(*this) in EvaluateResultForType()
437 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
440 dstFlags = static_cast<const ResTextureAnim&>(*this) in EvaluateResultForType()
441 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
447 return dstFlags; in EvaluateResultForType()