Lines Matching refs:m_pSound

65     WaveSoundHandle() : m_pSound( NULL ) { }  in WaveSoundHandle()
119 if ( IsAttachedSound() ) m_pSound->StartPrepared(); in StartPrepared()
145 if ( IsAttachedSound() ) m_pSound->Stop( fadeFrames ); in Stop()
175 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
193 bool IsPrepared() const { return IsAttachedSound() && m_pSound->IsPrepared(); } in IsPrepared()
204 bool IsPause() const { return IsAttachedSound() && m_pSound->IsPause(); } in IsPause()
229 if ( IsAttachedSound() ) m_pSound->FadeIn( frames ); in FadeIn()
268 if ( IsAttachedSound() ) m_pSound->SetVolume( volume, frames );
293 if ( IsAttachedSound() ) m_pSound->SetPitch( pitch ); in SetPitch()
317 if ( IsAttachedSound() ) m_pSound->SetPan( pan ); in SetPan()
345 if ( IsAttachedSound() ) m_pSound->SetSurroundPan( surroundPan ); in SetSurroundPan()
373 if ( IsAttachedSound() ) m_pSound->SetLpfFreq( lpfFreq ); in SetLpfFreq()
393 if ( IsAttachedSound() ) m_pSound->SetPlayerPriority( priority ); in SetPlayerPriority()
422 if ( IsAttachedSound() ) m_pSound->SetMainSend( send ); in SetMainSend()
449 if ( IsAttachedSound() ) m_pSound->SetFxSend( bus, send ); in SetFxSend()
470 if ( IsAttachedSound() ) m_pSound->SetChannelPriority( priority ); in SetChannelPriority()
486 bool IsAttachedSound() const { return m_pSound != NULL; } in IsAttachedSound()
525 if ( IsAttachedSound() ) m_pSound->SetId( id ); in SetId()
542 if ( IsAttachedSound() ) return m_pSound->GetId(); in GetId()
567 return &m_pSound->GetAmbientParam(); in GetAmbientParam()
595 return m_pSound->ReadWaveSoundDataInfo( info ); in ReadWaveSoundDataInfo()
613 return m_pSound->GetPlaySamplePosition(); in GetPlaySamplePosition()
626 internal::WaveSound* detail_GetAttachedSound() { return m_pSound; } in detail_GetAttachedSound()
629 const internal::WaveSound* detail_GetAttachedSound() const { return m_pSound; } in detail_GetAttachedSound()
634 internal::WaveSound* m_pSound; variable