Lines Matching refs:BasicSound
61 internal::BasicSound,
62 offsetof(internal::BasicSound,m_SoundPlayerPlayLink)
67 internal::BasicSound,
68 offsetof(internal::BasicSound,m_SoundPlayerPriorityLink)
403 bool detail_AppendSound( internal::BasicSound* pSound );
405 void detail_RemoveSound( internal::BasicSound* pSound );
411 void detail_SortPriorityList( internal::BasicSound* pSound );
420 internal::PlayerHeap* detail_AllocPlayerHeap( internal::BasicSound* pSound );
422 void detail_FreePlayerHeap( internal::BasicSound* pSound );
428 internal::BasicSound* GetLowestPrioritySound() { return &m_PriorityList.GetFront(); } in GetLowestPrioritySound()
429 void InsertPriorityList( internal::BasicSound* pSound );
430 void RemovePriorityList( internal::BasicSound* pSound );
431 void RemoveSoundList( internal::BasicSound* pSound );