Lines Matching refs:ref
164 const f32* GetValueF32() const { return &ref().m_Value[0]; } in NW_RES_FIELD_PRIMITIVE_DECL()
174 f32* GetValueF32() { return &ref().m_Value[0]; } in GetValueF32()
184 const s32* GetValueS32() const { return reinterpret_cast<const s32*>( &ref().m_Value[0] ); } in GetValueS32()
194 s32* GetValueS32() { return reinterpret_cast<s32*>( &ref().m_Value[0] ); } in GetValueS32()
201 … bool GetValueBool() const { return *reinterpret_cast<const s32*>( &ref().m_Value[0]) != 0; } in GetValueBool()
589 void* GetUniformLocation() { return ref().m_UniformLocation; } in NW_RES_FIELD_PRIMITIVE_DECL()
590 const void* GetUniformLocation() const { return ref().m_UniformLocation; } in GetUniformLocation()
591 …void SetUniformLocation(void* uniformLocation) { ref().m_UniformLocation = uniformLocation;… in SetUniformLocation()
601 return static_cast<ResBinaryShaderData*>( ref().toOwnerShader.to_ptr() ); in GetOwnerShaderData()
611 return static_cast<const ResBinaryShaderData*>( ref().toOwnerShader.to_ptr() ); in GetOwnerShaderData()
775 const void* GetCommandCache() const { return ref().m_CommandCache; } in NW_RES_CTOR_INHERIT()
782 int GetCommandCacheSize() const { return ref().m_CommandCacheSize; } in GetCommandCacheSize()
791 return static_cast<ShaderBinaryInfo*>( ref().m_ShaderBinaryInfo ); in GetShaderBinaryInfo()
801 return static_cast<const ShaderBinaryInfo*>( ref().m_ShaderBinaryInfo ); in GetShaderBinaryInfo()