Lines Matching refs:i

65         for (int i = 0; i < EXE_IMAGE_MAX; ++i)  in ShaderBinaryInfo()  local
67 m_ExeImageInfo[ i ] = NULL; in ShaderBinaryInfo()
72 for (int i = 0; i < SWIZZLE_PATTERN_MAX; ++i) in ShaderBinaryInfo() local
74 m_Swizzle[ i ] = 0; in ShaderBinaryInfo()
178 for (int i = 0; i < static_cast<int>(exeInfo->bindSymbolCount); ++i) in SearchUniformIndex() local
180 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex()
239 for (int i = 0; i < static_cast<int>(exeInfo->bindSymbolCount); ++i) in SearchUniformIndex() local
241 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchUniformIndex()
289 for (int i = 0; i < static_cast<int>(exeInfo->bindSymbolCount); ++i) in SearchBinadSymbolCount() local
291 const BindSymbolInfo& info = bindSymbolInfoTable[ i ]; in SearchBinadSymbolCount()
355 for ( int i = 0; i < static_cast<int>(exeInfo->setupCount); ++i ) in GetBoolConstant() local
357 const SetupInfo& info = setupInfoTable[ i ]; in GetBoolConstant()
385 for (int i = 0; i < 16; ++i) in GetInputRegisterNum() local
387 if (mask & (1 << i)) in GetInputRegisterNum()
410 for (int i = 0; i < 16; ++i) in GetOutputRegisterNum() local
412 if (mask & (1 << i)) in GetOutputRegisterNum()
435 for (int i = 0; i < 16; ++i) in GetOutputRegisterNum() local
437 if (mask & (1 << i)) in GetOutputRegisterNum()
473 for (int i = 0; i < 16; ++i) in GetShaderOutputRegisterNum() local
475 if (mask & (1 << i)) in GetShaderOutputRegisterNum()
537 for ( int i = 0; i < static_cast<int>(exeInfo->outmapCount); ++i ) in GetShaderOutputRegisterMap() local
540 const OutmapInfo& outmapInfo = outmapInfoTable[ i ]; in GetShaderOutputRegisterMap()