Lines Matching refs:exeInfo

144         const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex);  in IsGeometryShader()  local
146 return exeInfo->isGeometryShader ? true : false; in IsGeometryShader()
169 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in SearchUniformIndex() local
171 …lInfoTable = static_cast<const BindSymbolInfo*>( ut::AddOffsetToPtr(exeInfo, exeInfo->bindSymbolOf… in SearchUniformIndex()
172 …const char* stringTable = static_cast<const char*>( ut::AddOffsetToPtr(exeInfo, exeInfo->stringOff… in SearchUniformIndex()
178 for (int i = 0; i < static_cast<int>(exeInfo->bindSymbolCount); ++i) in SearchUniformIndex()
222 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in SearchUniformIndex() local
225 … = static_cast<const BindSymbolInfo*>( ut::AddOffsetToPtr( exeInfo, exeInfo->bindSymbolOffset ) ); in SearchUniformIndex()
226 …const char* stringTable = static_cast<const char*>( ut::AddOffsetToPtr( exeInfo, exeInfo->stringOf… in SearchUniformIndex()
239 for (int i = 0; i < static_cast<int>(exeInfo->bindSymbolCount); ++i) in SearchUniformIndex()
280 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in SearchBinadSymbolCount() local
284 ut::AddOffsetToPtr( exeInfo, exeInfo->bindSymbolOffset ) in SearchBinadSymbolCount()
289 for (int i = 0; i < static_cast<int>(exeInfo->bindSymbolCount); ++i) in SearchBinadSymbolCount()
340 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetBoolConstant() local
351 static_cast<const SetupInfo*>( ut::AddOffsetToPtr( exeInfo, exeInfo->setupOffset) ); in GetBoolConstant()
355 for ( int i = 0; i < static_cast<int>(exeInfo->setupCount); ++i ) in GetBoolConstant()
380 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo( shaderIndex ); in GetInputRegisterNum() local
382 u32 mask = exeInfo->inputMask; in GetInputRegisterNum()
405 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetOutputRegisterNum() local
407 u32 mask = exeInfo->outputMask; in GetOutputRegisterNum()
430 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetOutputRegisterNum() local
432 u32 mask = exeInfo->outputMask; in GetOutputRegisterNum()
457 const ExeImageInfo* exeInfo = NULL; in GetShaderOutputRegisterNum() local
461 exeInfo= this->GetShaderProgramInfo(geometryIndex); in GetShaderOutputRegisterNum()
465 exeInfo = this->GetShaderProgramInfo(vertexIndex); in GetShaderOutputRegisterNum()
468 NW_NULL_ASSERT( exeInfo ); in GetShaderOutputRegisterNum()
470 u32 mask = exeInfo->outputMask; in GetShaderOutputRegisterNum()
516 const ExeImageInfo* exeInfo = NULL; in GetShaderOutputRegisterMap() local
520 exeInfo = this->GetShaderProgramInfo(geometryIndex); in GetShaderOutputRegisterMap()
524 exeInfo = this->GetShaderProgramInfo(vertexIndex); in GetShaderOutputRegisterMap()
527 NW_NULL_ASSERT( exeInfo ); in GetShaderOutputRegisterMap()
529 …tmapInfoTable = static_cast<const OutmapInfo*>( ut::AddOffsetToPtr( exeInfo, exeInfo->outmapOffset… in GetShaderOutputRegisterMap()
537 for ( int i = 0; i < static_cast<int>(exeInfo->outmapCount); ++i ) in GetShaderOutputRegisterMap()
625 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetEntryAddress() local
627 return exeInfo->mainAddress; in GetEntryAddress()
641 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetGeometryDataMode() local
643 return exeInfo->gsDataMode; in GetGeometryDataMode()
657 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetGeometryMainVertexNum() local
659 return exeInfo->gsPatchSize; in GetGeometryMainVertexNum()
673 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetGeometryPatchSize() local
675 return exeInfo->gsVertexNum; in GetGeometryPatchSize()
689 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetGeometryStartIndex() local
691 return exeInfo->gsVertexStartIndex; in GetGeometryStartIndex()