Lines Matching refs:translucencyKind
282 ResMaterial::TranslucencyKind translucencyKind = in operator() local
285 float depth = (translucencyKind == ResMaterial::TRANSLUCENCY_KIND_OPAQUE) in operator()
286 ? calculateDepth(mesh, camera, IsCalculating(translucencyKind)) in operator()
290 ElementType(mesh, calculateDepth.model), translucencyKind, depth, layerId); in operator()
434 ResMaterial::TranslucencyKind translucencyKind, in EnqueueElement() argument
443 translucencyKind == ResMaterial::TRANSLUCENCY_KIND_LAYER1) in EnqueueElement()
445 RenderKeyFactory* keyFactory = this->GetKeyFactory(translucencyKind); in EnqueueElement()
458 RenderKeyFactory* keyFactory = this->GetKeyFactory(translucencyKind); in EnqueueElement()
542 ResMaterial::TranslucencyKind translucencyKind, in EnqueueCommand() argument
546 RenderKeyFactory* keyFactory = this->GetKeyFactory(translucencyKind); in EnqueueCommand()
550 command, translucencyKind, priority, layerId))); in EnqueueCommand()
744 ElementKeyFactoryType* GetKeyFactory(ResMaterial::TranslucencyKind translucencyKind) in GetKeyFactory() argument
747 switch (translucencyKind) in GetKeyFactory()