Lines Matching refs:camera
133 float operator ()(ResMesh mesh, const Camera& camera, IsCalculating isCalculating) const in operator()
141 shape.GetCenterPosition(), model->WorldMatrix(), camera); in operator()
169 float operator ()(ResMesh mesh, const Camera& camera, IsCalculating isCalculating) const in operator()
184 shape.GetCenterPosition(), *pose.GetMatrix(boneIndex), camera); in operator()
189 shape.GetCenterPosition(), model->WorldMatrix(), camera); in operator()
214 const Camera& camera) in BasicEnqueueModelFunctor()
217 camera(camera), in BasicEnqueueModelFunctor()
225 … float depth = calculateDepth(mesh, camera, IsCalculating(calculateDepth.model, mesh)); in operator()
232 const Camera& camera; member
266 const Camera& camera) in BasicEnqueueModelTranslucentModelBaseFunctor()
269 camera(camera), in BasicEnqueueModelTranslucentModelBaseFunctor()
274 modelDepth = SceneHelper::CalculateDepth(model->WorldMatrix(), camera); in BasicEnqueueModelTranslucentModelBaseFunctor()
286 ? calculateDepth(mesh, camera, IsCalculating(translucencyKind)) in operator()
296 const Camera& camera; member
499 const Camera& camera) in EnqueueModel() argument
506 EnqueueModelFunctor(this, model, layerId, camera)); in EnqueueModel()
518 const Camera& camera) in EnqueueSkeletalModel() argument
525 EnqueueSkeletalModelFunctor(this, model, layerId, camera)); in EnqueueSkeletalModel()
703 const Camera& camera)) in NW_DEPRECATED_FUNCTION() argument
705 return SceneHelper::CalculateDepth(localPosition, worldMatrix, camera); in NW_DEPRECATED_FUNCTION()
716 const Camera& camera)) in NW_DEPRECATED_FUNCTION() argument
718 return SceneHelper::CalculateDepth(worldMatrix, camera); in NW_DEPRECATED_FUNCTION()