Lines Matching refs:ParticleTime
33 typedef f32 ParticleTime; typedef
41 class ParticleTime
43 friend ParticleTime operator -(const ParticleTime& rhs);
47 ParticleTime() : m_ParticleTime(0) {}
52 ParticleTime(const ParticleTime& value)
60 ParticleTime(s32 value)
68 ParticleTime(f32 value)
86 ParticleTime operator +(ParticleTime right) const
88 ParticleTime result;
93 ParticleTime operator -(ParticleTime right) const
95 ParticleTime result;
131 ParticleTime& FMod(s32 value)
137 …ParticleTime& operator =(f32 value) { this->m_ParticleTime = Float32ToParticleTime(value); return …
138 …ParticleTime& operator =(s32 value) { this->m_ParticleTime = S32ToParticleTime(value); return *thi…
139 …ParticleTime& operator =(ParticleTime value) { this->m_ParticleTime = value.m_ParticleTime; return…
140 …ParticleTime& operator +=(f32 value) { this->m_ParticleTime += Float32ToParticleTime(value); retur…
141 …ParticleTime& operator +=(s32 value) { this->m_ParticleTime += S32ToParticleTime(value); return *t…
142 …ParticleTime& operator +=(ParticleTime value) { this->m_ParticleTime += value.m_ParticleTime; retu…
143 …ParticleTime& operator -=(f32 value) { this->m_ParticleTime -= Float32ToParticleTime(value); retur…
144 …ParticleTime& operator -=(s32 value) { this->m_ParticleTime -= S32ToParticleTime(value); return *t…
145 …ParticleTime& operator -=(ParticleTime value) { this->m_ParticleTime -= value.m_ParticleTime; retu…
147 …bool operator ==(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
148 …bool operator !=(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
149 …bool operator >=(const ParticleTime& rhs) const { return this->m_ParticleTime >= rhs.m_ParticleTim…
150 …bool operator <=(const ParticleTime& rhs) const { return this->m_ParticleTime <= rhs.m_ParticleTim…
151 …bool operator >(const ParticleTime& rhs) const { return this->m_ParticleTime > rhs.m_ParticleTime;…
152 …bool operator <(const ParticleTime& rhs) const { return this->m_ParticleTime < rhs.m_ParticleTime;…
166 ParticleTime Interp(const ParticleTime& length, s32 factor) const
171 ParticleTime result;
206 NW_FORCE_INLINE ParticleTime operator -(const ParticleTime& rhs)
208 ParticleTime result;
218 class ParticleTime
220 friend ParticleTime operator -(const ParticleTime& rhs);
224 ParticleTime() : m_ParticleTime(0) {}
228 ParticleTime(const ParticleTime& value)
235 ParticleTime(s32 ivalue)
242 ParticleTime(f32 fvalue)
260 ParticleTime operator +(ParticleTime right) const
262 return ParticleTime(this->m_ParticleTime + right.m_ParticleTime);
265 ParticleTime operator -(ParticleTime right) const
267 return ParticleTime(this->m_ParticleTime - right.m_ParticleTime);
301 ParticleTime& FMod(s32 value)
307 …ParticleTime& operator =(f32 value) { this->m_ParticleTime = Float32ToParticleTime(value); return …
308 ParticleTime& operator =(s32 value) { this->m_ParticleTime = value; return *this; }
309 …ParticleTime& operator =(ParticleTime value) { this->m_ParticleTime = value.m_ParticleTime; return…
310 ParticleTime& operator +=(f32 value) { this->m_ParticleTime += value; return *this; }
311 ParticleTime& operator +=(s32 value) { this->m_ParticleTime += value; return *this; }
312 …ParticleTime& operator +=(ParticleTime value) { this->m_ParticleTime += value.m_ParticleTime; retu…
313 ParticleTime& operator -=(f32 value) { this->m_ParticleTime -= value; return *this; }
314 ParticleTime& operator -=(s32 value) { this->m_ParticleTime -= value; return *this; }
315 …ParticleTime& operator -=(ParticleTime value) { this->m_ParticleTime -= value.m_ParticleTime; retu…
317 …bool operator ==(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
318 …bool operator !=(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
319 …bool operator >=(const ParticleTime& rhs) const { return this->m_ParticleTime >= rhs.m_ParticleTim…
320 …bool operator <=(const ParticleTime& rhs) const { return this->m_ParticleTime <= rhs.m_ParticleTim…
321 …bool operator >(const ParticleTime& rhs) const { return this->m_ParticleTime > rhs.m_ParticleTime;…
322 …bool operator <(const ParticleTime& rhs) const { return this->m_ParticleTime < rhs.m_ParticleTime;…
333 ParticleTime Interp(const ParticleTime& length, s32 factor) const
335 return ParticleTime(this->GetFloat32Value() / length.GetFloat32Value() * factor);
358 NW_FORCE_INLINE ParticleTime operator -(const ParticleTime& rhs)
360 return ParticleTime(-rhs.m_ParticleTime);