Lines Matching refs:ResMaterial

59         ResMaterial resource,
70 ResMaterial resource,
86 ResMaterial resource,
97 ResMaterial GetOriginal() in GetOriginal()
99 return ResStaticCast<ResMaterial>(this->GetResSceneObject()); in GetOriginal()
103 const ResMaterial GetOriginal() const in GetOriginal()
105 return ResStaticCast<ResMaterial>(this->GetResSceneObject()); in GetOriginal()
151 ResMaterial GetBuffer() in GetBuffer()
161 return ResMaterial(NULL); in GetBuffer()
166 const ResMaterial GetBuffer() const in GetBuffer()
176 return ResMaterial(NULL); in GetBuffer()
181 ResMaterial& GetShaderParameterResMaterial() { return m_ShaderParameterResMaterial; } in GetShaderParameterResMaterial()
184 … const ResMaterial& GetShaderParameterResMaterial() const { return m_ShaderParameterResMaterial; } in GetShaderParameterResMaterial()
187 ResMaterial& GetShadingParameterResMaterial() { return m_ShadingParameterResMaterial; } in GetShadingParameterResMaterial()
190 …const ResMaterial& GetShadingParameterResMaterial() const { return m_ShadingParameterResMaterial; } in GetShadingParameterResMaterial()
193 ResMaterial& GetMaterialColorResMaterial() { return m_MaterialColorResMaterial; } in GetMaterialColorResMaterial()
196 const ResMaterial& GetMaterialColorResMaterial() const { return m_MaterialColorResMaterial; } in GetMaterialColorResMaterial()
199 ResMaterial& GetRasterizationResMaterial() { return m_RasterizationResMaterial; } in GetRasterizationResMaterial()
202 const ResMaterial& GetRasterizationResMaterial() const { return m_RasterizationResMaterial; } in GetRasterizationResMaterial()
205 ResMaterial& GetTextureCoordinatorResMaterial() { return m_TextureCoordinatorResMaterial; } in GetTextureCoordinatorResMaterial()
208 …const ResMaterial& GetTextureCoordinatorResMaterial() const { return m_TextureCoordinatorResMateri… in GetTextureCoordinatorResMaterial()
211 ResMaterial& GetTextureMapperResMaterial() { return m_TextureMapperResMaterial; } in GetTextureMapperResMaterial()
214 const ResMaterial& GetTextureMapperResMaterial() const { return m_TextureMapperResMaterial; } in GetTextureMapperResMaterial()
217 ResMaterial& GetFragmentLightingResMaterial() { return m_FragmentLightingResMaterial; } in GetFragmentLightingResMaterial()
220 …const ResMaterial& GetFragmentLightingResMaterial() const { return m_FragmentLightingResMaterial; } in GetFragmentLightingResMaterial()
223ResMaterial& GetFragmentLightingTableResMaterial() { return m_FragmentLightingTableResMaterial; } in GetFragmentLightingTableResMaterial()
226 …const ResMaterial& GetFragmentLightingTableResMaterial() const { return m_FragmentLightingTableRes… in GetFragmentLightingTableResMaterial()
229 ResMaterial& GetTextureCombinerResMaterial() { return m_TextureCombinerResMaterial; } in GetTextureCombinerResMaterial()
232 … const ResMaterial& GetTextureCombinerResMaterial() const { return m_TextureCombinerResMaterial; } in GetTextureCombinerResMaterial()
235 ResMaterial& GetAlphaTestResMaterial() { return m_AlphaTestResMaterial; } in GetAlphaTestResMaterial()
238 const ResMaterial& GetAlphaTestResMaterial() const { return m_AlphaTestResMaterial; } in GetAlphaTestResMaterial()
241 ResMaterial& GetFragmentOperationResMaterial() { return m_FragmentOperationResMaterial; } in GetFragmentOperationResMaterial()
244 …const ResMaterial& GetFragmentOperationResMaterial() const { return m_FragmentOperationResMaterial… in GetFragmentOperationResMaterial()
247 ResMaterial& GetSceneEnvironmentResMaterial() { return m_SceneEnvironmentResMaterial; } in GetSceneEnvironmentResMaterial()
250 …const ResMaterial& GetSceneEnvironmentResMaterial() const { return m_SceneEnvironmentResMaterial; } in GetSceneEnvironmentResMaterial()
262 ResMaterial resMaterial,
271 struct ResMaterialDestroyer : public std::unary_function<ResMaterial, void>
303 ::std::pair<ResMaterial, Result> CopyResMaterial(
313 static void DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial);
360 ResMaterial GetActiveResource(u32 objectType) in GetActiveResource()
366 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim, const ResMaterial resMaterial);
371 typedef ut::MoveArray<ResMaterial> ResMaterialArray;
378 ResMaterial m_ShaderParameterResMaterial;
379 ResMaterial m_ShadingParameterResMaterial;
380 ResMaterial m_MaterialColorResMaterial;
381 ResMaterial m_RasterizationResMaterial;
382 ResMaterial m_TextureCoordinatorResMaterial;
383 ResMaterial m_TextureMapperResMaterial;
384 ResMaterial m_FragmentLightingResMaterial;
385 ResMaterial m_FragmentLightingTableResMaterial;
386 ResMaterial m_TextureCombinerResMaterial;
387 ResMaterial m_AlphaTestResMaterial;
388 ResMaterial m_FragmentOperationResMaterial;
389 ResMaterial m_SceneEnvironmentResMaterial;