Lines Matching refs:memory

803             void* memory = GetAllocator().Alloc(sizeof(AnimGroup*) * maxAnimGroups);  in Initialize()  local
804 if (memory == NULL) in Initialize()
810 m_AnimGroups = AnimGroupArray(memory, maxAnimGroups, &GetAllocator()); in Initialize()
813 void* memory = GetAllocator().Alloc(sizeof(AnimObject*) * animObjectCount); in Initialize() local
814 if (memory == NULL) in Initialize()
820 m_AnimObjects = AnimObjectArray(memory, animObjectCount, &GetAllocator()); in Initialize()
1158 void* memory = GetAllocator().Alloc(sizeof(int) * maxMembers); in Initialize() local
1159 if (memory == NULL) in Initialize()
1165 m_BindIndexTable = ut::MoveArray<int>(memory, maxMembers, &GetAllocator()); in Initialize()
1169 void* memory = GetAllocator().Alloc(sizeof(int) * maxAnimMembers); in Initialize() local
1170 if (memory == NULL) in Initialize()
1176 m_ReverseBindIndexTable = ut::MoveArray<int>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
1722 void* memory = GetAllocator().Alloc(sizeof(AnimObject*) * maxAnimObjects); in Initialize() local
1724 if (memory == NULL) in Initialize()
1730 m_AnimObjects = AnimObjectArray(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1963 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize() local
1964 if (memory == NULL) in Initialize()
1970 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1978 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize() local
1979 if (memory == NULL) in Initialize()
1985 m_NormalizedWeights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
2186 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize() local
2187 if (memory == NULL) in Initialize()
2193 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()