Lines Matching refs:maxAnimObjects

524         Builder& MaxAnimObjectsPerGroup(int maxAnimObjects)  in MaxAnimObjectsPerGroup()  argument
526 NW_ASSERT(maxAnimObjects > 0); in MaxAnimObjectsPerGroup()
527 m_MaxAnimObjectsPerGroup = maxAnimObjects; in MaxAnimObjectsPerGroup()
762 int maxAnimObjects) in AnimBinding() argument
764 , m_AnimObjectCountPerGroup(maxAnimObjects) in AnimBinding()
782 … GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimGroups, int maxAnimObjects) in GetMemorySizeForInitialize() argument
786 const int animObjectCount = maxAnimGroups * maxAnimObjects; in GetMemorySizeForInitialize()
795 Result Initialize(int maxAnimGroups, int maxAnimObjects) in Initialize() argument
798 const int animObjectCount = maxAnimGroups * maxAnimObjects; in Initialize()
1710 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize() argument
1714 size += sizeof(AnimObject*) * maxAnimObjects; in GetMemorySizeForInitialize()
1718 virtual Result Initialize(int maxAnimObjects) in Initialize() argument
1722 void* memory = GetAllocator().Alloc(sizeof(AnimObject*) * maxAnimObjects); in Initialize()
1730 m_AnimObjects = AnimObjectArray(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1770 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects() argument
1772 NW_ASSERT(maxAnimObjects > 0); in MaxAnimObjects()
1773 m_MaxAnimObjects = maxAnimObjects; in MaxAnimObjects()
1947 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize() argument
1951 AnimBlender::GetMemorySizeForInitialize(pSize, maxAnimObjects); in GetMemorySizeForInitialize()
1952 size += sizeof(float) * maxAnimObjects; in GetMemorySizeForInitialize()
1953 size += sizeof(float) * maxAnimObjects; in GetMemorySizeForInitialize()
1957 virtual Result Initialize(int maxAnimObjects, bool ignoreNoAnimMember) in Initialize() argument
1959 Result result = AnimBlender::Initialize(maxAnimObjects); in Initialize()
1963 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize()
1970 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1971 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize()
1978 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize()
1985 m_NormalizedWeights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1986 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize()
2047 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects() argument
2049 NW_ASSERT(maxAnimObjects > 0); in MaxAnimObjects()
2050 m_MaxAnimObjects = maxAnimObjects; in MaxAnimObjects()
2173 static void GetMemorySizeForInitialize(os::MemorySizeCalculator* pSize, int maxAnimObjects) in GetMemorySizeForInitialize() argument
2177 AnimBlender::GetMemorySizeForInitialize(pSize, maxAnimObjects); in GetMemorySizeForInitialize()
2178 size += sizeof(float) * maxAnimObjects; in GetMemorySizeForInitialize()
2181 virtual Result Initialize(int maxAnimObjects) in Initialize() argument
2183 Result result = AnimBlender::Initialize(maxAnimObjects); in Initialize()
2186 void* memory = GetAllocator().Alloc(sizeof(float) * maxAnimObjects); in Initialize()
2193 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
2194 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize()
2230 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects() argument
2232 NW_ASSERT(maxAnimObjects > 0); in MaxAnimObjects()
2233 m_MaxAnimObjects = maxAnimObjects; in MaxAnimObjects()