Lines Matching refs:m_Weights
1882 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
1883 return m_Weights[animObjIdx]; in GetWeight()
1896 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
1897 m_Weights[animObjIdx] = weight; in SetWeight()
1970 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
1973 m_Weights.PushBack(animObjIdx == 0 ? 1.0f : 0.0f); in Initialize()
2005 for (int i = 0; i < m_Weights.Size(); ++i) in NormalizeWeight()
2007 weightSum += m_Weights[i]; in NormalizeWeight()
2010 for (int i = 0; i < m_Weights.Size(); ++i) in NormalizeWeight()
2012 m_NormalizedWeights[i] = m_Weights[i] * normalizeScale; in NormalizeWeight()
2017 ut::MoveArray<float> m_Weights; //!< @details :private variable
2136 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
2137 return m_Weights[animObjIdx]; in GetWeight()
2147 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
2148 m_Weights[animObjIdx] = weight; in SetWeight()
2193 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
2196 m_Weights.PushBack(1.0f); in Initialize()
2202 ut::MoveArray<float> m_Weights; variable