Lines Matching refs:animGroup

105     typedef bool (*PreEvaluateCallback)(AnimGroup* animGroup, int targetObjIdx);
171 AnimGroup* animGroup = new(buf) AnimGroup(m_ResAnimGroup, m_SceneNode, allocator); in Create() local
173 Result result = animGroup->Initialize(m_UseOriginalValue); in Create()
177 return animGroup; in Create()
181 SafeDestroy(animGroup); in Create()
400 bool Bind(AnimGroup* animGroup) in Bind() argument
402 return TryBind(animGroup).IsSuccess(); in Bind()
415 virtual Result TryBind(AnimGroup* animGroup) = 0;
670 void SetAnimGroup(int groupIdx, AnimGroup* animGroup) in SetAnimGroup() argument
673 m_AnimGroups[groupIdx] = animGroup; in SetAnimGroup()
709 const AnimGroup* animGroup = animObject->GetAnimGroup(); variable
710 NW_NULL_ASSERT(animGroup);
711 return SetAnimObject(animGroup->GetName(), animObject, objectIdx);
842 NW_FORCE_INLINE void EvaluateSimple(AnimGroup* animGroup, AnimEvaluator* evaluator);
843 …NW_FORCE_INLINE void EvaluateTransformSimple(AnimGroup* animGroup, TransformAnimEvaluator* evaluat…
846 NW_FORCE_INLINE void EvaluateBlender(AnimGroup* animGroup, AnimObject* animObj);
848 …NW_FORCE_INLINE void EvaluateTransformMember(AnimGroup* animGroup, int memberIdx, AnimObject* anim…
849 …NW_FORCE_INLINE void EvaluateTransformMemberFast(AnimGroup* animGroup, int memberIdx, TransformAni…
850 …NW_FORCE_INLINE void EvaluateMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj, int&…
903 virtual Result TryBind(AnimGroup* animGroup);
940 AnimGroup* animGroup = m_AnimGroup; in ChangeAnim() local
942 Bind(animGroup); in ChangeAnim()
1560 virtual Result TryBind(AnimGroup* animGroup) in TryBind() argument
1562 NW_NULL_ASSERT(animGroup); in TryBind()
1564 m_AnimGroup = animGroup; in TryBind()