Lines Matching refs:f32
41 AnimFrame(f32 frame) { ResetFrame(frame); } in AnimFrame()
48 AnimFrame(f32 frame, f32 lastFrame) { Set(frame, lastFrame); } in AnimFrame()
66 f32 GetFrame() const { return m_Frame; } in GetFrame()
72 void SetFrame(f32 frame) in SetFrame()
79 f32 GetLastFrame() const { return m_LastFrame; } in GetLastFrame()
85 void SetLastFrame(f32 lastFrame) { m_LastFrame = lastFrame; } in SetLastFrame()
102 void Set(f32 frame, f32 lastFrame) in Set()
112 void ResetFrame(f32 frame) in ResetFrame()
118 f32 GetDelta() const { return m_Frame - m_LastFrame; } in GetDelta()
141 f32 m_Frame;
142 f32 m_LastFrame;
155 f32 PlayPolicy_Onetime(f32 startFrame, f32 endFrame, f32 inputFrame, void* pUserData);
167 f32 PlayPolicy_Loop(f32 startFrame, f32 endFrame, f32 inputFrame, void* pUserData);
176 typedef f32 (*PlayPolicy)(f32 startFrame, f32 endFrame, f32 inputFrame, void* pUserData);
190 f32 startFrame = 0.0f,
191 f32 endFrame = 1.0f,
221 f32 GetFrame() const { return m_AnimFrame.GetFrame(); } in GetFrame()
227 void SetFrame(f32 frame) in SetFrame()
233 f32 GetStepFrame() const { return m_StepFrame; } in GetStepFrame()
239 void SetStepFrame(f32 stepFrame) { m_StepFrame = stepFrame; } in SetStepFrame()
242 f32 GetStartFrame() const { return m_StartFrame; } in GetStartFrame()
248 void SetStartFrame(f32 startFrame) { m_StartFrame = startFrame; } in SetStartFrame()
251 f32 GetEndFrame() const { return m_EndFrame; } in GetEndFrame()
257 void SetEndFrame(f32 endFrame) { m_EndFrame = endFrame; } in SetEndFrame()
301 f32 m_StepFrame;
302 f32 m_StartFrame;
303 f32 m_EndFrame;