Lines Matching refs:fileSize
161 s32 fileSize = (s32)fontReader.GetSize(); in InitializeFont() local
162 if ( fileSize <= 0 ) { return false; } in InitializeFont()
164 buffer = MemAlloc( fileSize, nw::font::GlyphDataAlignment ); in InitializeFont()
167 s32 readSize = fontReader.Read( buffer, fileSize ); in InitializeFont()
168 if ( readSize != fileSize ) in InitializeFont()
236 const u32 fileSize = (u32)shaderReader.GetSize(); in InitializeShaders() local
237 void* shaderBinary = MemAlloc( fileSize ); in InitializeShaders()
240 s32 read = shaderReader.Read( shaderBinary, fileSize ); in InitializeShaders()
241 NW_ASSERT( read == fileSize ); in InitializeShaders()
244 nw::font::RectDrawer::GetVertexBufferCommandBufferSize( shaderBinary, fileSize ); in InitializeShaders()
247 m_Drawer.Initialize( vtxBufCmdBuf, shaderBinary, fileSize ); in InitializeShaders()