Lines Matching refs:model
48 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() argument
50 return nw::ut::CheckFlag(model->GetUserParameter<u32>(), SHADOW_CASTER); in IsVisible()
487 InitializeSkeletalAnim(nw::gfx::SkeletalModel* model) in InitializeSkeletalAnim() argument
489 nw::gfx::AnimGroup* animGroup = model->GetSkeletalAnimGroup(); in InitializeSkeletalAnim()
495 nw::gfx::ResSkeletalModel resModel = model->GetResSkeletalModel(); in InitializeSkeletalAnim()
515 model->SetSkeletalAnimObject(evaluator); in InitializeSkeletalAnim()
680 nw::gfx::Model* model = nw::ut::DynamicCast<nw::gfx::Model*>(node); in BuildResources() local
681 NW_ASSERT(model->GetMaterialCount() != 0); in BuildResources()
683 nw::gfx::Material* material = model->GetMaterial(0); in BuildResources()
975 nw::gfx::Model* model = element.GetModel(); in operator ()() local
976 model->PreRenderSignal()(model, mesh, this->m_RenderContext); in operator ()()
977 this->m_MeshRenderer->RenderMesh(mesh, model); in operator ()()
978 model->PostRenderSignal()(model, mesh, this->m_RenderContext); in operator ()()