Lines Matching refs:s_DeviceAllocator
36 nw::demo::DemoAllocator s_DeviceAllocator; variable
89 nw::gfx::CommandCacheManager::SetAllocator( &s_DeviceAllocator ); in InitializeGraphics()
98 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
105 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
110 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
117 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
120 .Create(&s_DeviceAllocator); in InitializeGraphics()
123 .Create(&s_DeviceAllocator); in InitializeGraphics()
166 .Create(&s_DeviceAllocator); in BuildRootNodes()
180 &s_DeviceAllocator, in BuildCameras()
308 …s_ParticleEffect = nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false,… in InitializeParticleCtrlEmissionDemo()
311 …ourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE_FILE, &s_DeviceAllocator); in InitializeParticleCtrlEmissionDemo()
475 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
478 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
480 NW_DEMO_TEST_LOOP(&s_DeviceAllocator, &s_ParticleAllocator, &s_RenderSystem) in nnMain()
484 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()