Lines Matching refs:node
337 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() local
341 NW_NULL_ASSERT(node); in BuildResources()
342 sceneNodeArray.push_back(node); in BuildResources()
344 s_AnimTargets.push_back(node); in BuildResources()
352 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() local
356 NW_NULL_ASSERT(node); in BuildResources()
357 sceneNodeArray.push_back(node); in BuildResources()
359 s_AnimTargets.push_back(node); in BuildResources()
367 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() local
371 NW_NULL_ASSERT(node); in BuildResources()
372 sceneNodeArray.push_back(node); in BuildResources()
374 s_AnimTargets.push_back(node); in BuildResources()
441 nw::gfx::SceneNode* node = nw::ut::DynamicCast<nw::gfx::SceneNode*> in ReattachObjectByName() local
444 NW_NULL_ASSERT(node); in ReattachObjectByName()
446 node->GetParent()->DetachChild( node ); in ReattachObjectByName()
447 root->AttachChild( node ); in ReattachObjectByName()
456 nw::gfx::TransformNode* node = nw::ut::DynamicCast<nw::gfx::TransformNode*> in MoveObjectByName() local
459 NW_NULL_ASSERT(node); in MoveObjectByName()
461 node->Transform().SetTranslate(x,y,z); in MoveObjectByName()