Lines Matching refs:L
40 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin");
41 const wchar_t* FONT_FILE_NAME = NW_DEMO_FILE_PATH(L"Font.bcfnt");
42 const wchar_t* SKY_SPHERE_FILE_NAME = NW_DEMO_FILE_PATH(L"SkySphere.bcmdl");
46 NW_DEMO_FILE_PATH(L"MultiAnimation.bcmdl"),
47 NW_DEMO_FILE_PATH(L"SceneEnvironmentSetting.bcenv"),
48 NW_DEMO_FILE_PATH(L"FragmentLight.bcenv"),
49 NW_DEMO_FILE_PATH(L"Walk.bcskla"),
50 NW_DEMO_FILE_PATH(L"MatAnim.bcmata"),
51 NW_DEMO_FILE_PATH(L"VisibilityAnim.bcmdla"),
52 NW_DEMO_FILE_PATH(L"CameraAnim.bccam"),
53 NW_DEMO_FILE_PATH(L"LightAnim.bclgt"),
54 NW_DEMO_FILE_PATH(L"LightAnim.bcenv")
57 const wchar_t* LUT_RESOURCE_FILE = NW_DEMO_FILE_PATH(L"LightAnim.bcres");