Lines Matching refs:s_FrameStatus
81 FrameWorkStatus s_FrameStatus; variable
371 s_FrameStatus.SwapCommandBufferMode(); in SendPadMassage()
377 s_FrameStatus.SwapLayoutVisible(); in SendPadMassage()
383 s_FrameStatus.SwapCpuMeterVisible(); in SendPadMassage()
391 s_FrameStatus.SwapPlay(); in SendPadMassage()
397 s_FrameStatus.SetAddFrame(); in SendPadMassage()
403 s_FrameStatus.SetFrame( 0.f ); in SendPadMassage()
411 …W_DEV_LOG( "[DEMO] FRAME_END - START:%8.4f[%8.4f%%]\n", s_FrameStatus.GetAllTime(), s_FrameStatus.… in SendPadMassage()
412 …DEV_LOG( "[DEMO] WAIT GPU :%8.4f[%8.4f%%]\n", s_FrameStatus.GetGpuWaitTime(), s_FrameStatu… in SendPadMassage()
413 NW_DEV_LOG( "[DEMO] COMMNAD REQ COUNT :%d\n", s_FrameStatus.GetUsedReqCount() ); in SendPadMassage()
459 if ( s_FrameStatus.IsPlaying() ) in CreateGfxCache()
461 if ( s_FrameStatus.GetAllTime() > 33.33f ) in CreateGfxCache()
463 s_FrameStatus.AddFrame( 3.f ); in CreateGfxCache()
466 if ( s_FrameStatus.GetAllTime() > 16.66f ) in CreateGfxCache()
468 s_FrameStatus.AddFrame( 2.f ); in CreateGfxCache()
472 s_FrameStatus.AddFrame( 1.f ); in CreateGfxCache()
477 if ( s_FrameStatus.GetAddFrame() ) in CreateGfxCache()
479 s_FrameStatus.AddFrame( 1.f ); in CreateGfxCache()
488 s_Demo->Exec( s_FrameStatus.GetFrame() ); in CreateGfxCache()
642 s_FrameStatus.SetTimerStart(); in DemoScene()
666 if ( !s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
673 if ( !s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
686 if ( !s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
738 if ( !s_FrameStatus.IsLayoutVisible() ) goto layout_end; in DemoScene()
767 if ( !s_FrameStatus.IsCpuMeterVisible() ) goto cpumeter_end; in DemoScene()
793 if ( s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
806 s_FrameStatus.UpdateUsedReqCount(); in DemoScene()
809 s_FrameStatus.SetGpuWaitStart(); in DemoScene()
814 s_FrameStatus.SetGpuWaitEnd(); in DemoScene()
820 s_FrameStatus.SetTimerEnd(); in DemoScene()