Lines Matching refs:s_SmOgl
29 SmOgl* s_SmOgl = NULL; variable
39 if ( s_SmOgl ) in InitializeSmOgl()
44 s_SmOgl = new SmOgl( shaderName ); in InitializeSmOgl()
45 NW_NULL_ASSERT( s_SmOgl ); in InitializeSmOgl()
47 return s_SmOgl; in InitializeSmOgl()
55 if ( !s_SmOgl ) in TerminateSmOgl()
60 delete s_SmOgl; in TerminateSmOgl()
61 s_SmOgl = NULL; in TerminateSmOgl()
77 if ( s_SmOgl ) in SmOgl()
121 s_SmOgl = this; in SmOgl()
143 s_SmOgl = NULL; in ~SmOgl()