Lines Matching refs:m_ParticleModelInstArray
26 m_ParticleModelInstArray.clear(); in SmParticle()
48 bool isPushed = m_ParticleModelInstArray.push_back( particleModel ); in AddParticleModel()
66 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in Reset()
68 m_ParticleModelInstArray[i]->ForeachParticleSet(nw::gfx::ParticleSetsClear()); in Reset()
69 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame(0); in Reset()
84 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetAnimationFrame()
86 if (endFrame < m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame()) in SetAnimationFrame()
88 endFrame = m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame(); in SetAnimationFrame()
101 for (int i=0; i<m_ParticleModelInstArray.size(); i++) in SetAnimationFrame()
103 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()
118 if( m_ParticleModelInstArray.size() != m_ParticleEmitterInstArray.size() ) in SetVisibleZone()
123 s32 visibleNum = m_ParticleModelInstArray.size() * term; in SetVisibleZone()
125 for ( int i = 0; i < m_ParticleModelInstArray.size(); i++ ) in SetVisibleZone()