Lines Matching refs:m_AnimEvaluatorArray
33 m_AnimEvaluatorArray.clear(); in SmModel()
236 model->m_AnimEvaluatorArray.CopyFrom( m_AnimEvaluatorArray ); in Duplicate()
247 m_AnimEvaluatorArray.push_back( animEvaluator ); in AddAnimEvaluator()
256 return m_AnimEvaluatorArray.size(); in GetAnimEvaluatorNum()
272 m_AnimEvaluatorArray[animEvaluatorNo]->Release(); in SetAnimEvaluatorNo()
273 bool bindResult = m_AnimEvaluatorArray[animEvaluatorNo]->Bind(animGroup); in SetAnimEvaluatorNo()
276 m_SkeletalModel->SetSkeletalAnimObject(m_AnimEvaluatorArray[animEvaluatorNo]); in SetAnimEvaluatorNo()
297 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()
313 f32 endFrame = m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()
332 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
354 return m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in GetAnimationMaxFrame()