Lines Matching refs:resViewUpdater
105 nw::gfx::ResLookAtTargetViewUpdater resViewUpdater = in SmCamera() local
108 resViewUpdater.SetTargetPosition(mCameraTarget); in SmCamera()
109 resViewUpdater.SetUpwardVector(mCameraUp); in SmCamera()
498 nw::gfx::ResLookAtTargetViewUpdater resViewUpdater = in MoveCamera3D() local
503 nw::math::VEC3 direction = resViewUpdater.GetTargetPosition() - position; in MoveCamera3D()
507 nw::math::VEC3Cross(&right, &resViewUpdater.GetUpwardVector(), &direction); in MoveCamera3D()
515 translate -= resViewUpdater.GetTargetPosition(); in MoveCamera3D()
525 translate += resViewUpdater.GetTargetPosition(); in MoveCamera3D()
533 &resViewUpdater.GetUpwardVector()); in MoveCamera3D()
548 resViewUpdater.SetUpwardVector(upVector); in MoveCamera3D()
582 …translate += expansion * direction * VEC3Len(resViewUpdater.GetTargetPosition() - translate) * mCa… in MoveCamera3D()
592 translate = resViewUpdater.GetTargetPosition() - translate; in MoveCamera3D()
607 &resViewUpdater.GetUpwardVector()); in MoveCamera3D()
619 resViewUpdater.SetUpwardVector(upVector); in MoveCamera3D()
625 resViewUpdater.SetTargetPosition(targetPos); in MoveCamera3D()
631 resViewUpdater.SetTargetPosition( in MoveCamera3D()
632 resViewUpdater.GetTargetPosition() + right * translationX + in MoveCamera3D()
633 resViewUpdater.GetUpwardVector() * translationY); in MoveCamera3D()
636 translate += right * translationX + resViewUpdater.GetUpwardVector() * translationY; in MoveCamera3D()