Lines Matching refs:push_back
216 sceneNodeArray.push_back( pAddNode ); in CreateModel()
267 isPushed = m_AnimationArray.push_back( evaluator ); in CreateModel()
302 isPushed = m_AnimationArray.push_back( matAnimEvaluator ); in CreateModel()
310 isPushed = m_ResourcesArray.push_back( resSet ); in CreateModel()
314 isPushed = m_SmModelInstArray.push_back( pModel ); in CreateModel()
375 sceneNodeArray.push_back( pAddNode ); in CreateParticle()
393 sceneNodeArray.push_back( pAddEmitNode ); in CreateParticle()
445 isPushed = m_ResourcesArray.push_back( resSet ); in CreateParticle()
518 isPushed = m_AnimationArray.push_back( lightAnimEvaluator ); in CreateSceneEnvironment()
568 isPushed = m_ResourcesArray.push_back( resSet ); in CreateSceneEnvironment()
606 bool isPushed = m_ResourcesArray.push_back( resSet ); in CreateCamera()
638 isPushed = m_AnimationArray.push_back( evaluator ); in CreateCamera()