Lines Matching refs:m_Allocator
88 .Create(m_Allocator); in GfxCtrl()
97 .Create( m_Allocator ); in GfxCtrl()
101 .Create( m_Allocator ); in GfxCtrl()
198 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator, vramType ); in CreateModel()
215 nw::ut::MoveArray<nw::gfx::SceneNode*> sceneNodeArray(m_Allocator); in CreateModel()
259 .Create(m_Allocator); in CreateModel()
290 .Create(m_Allocator); in CreateModel()
349 nw::ut::MoveArray<nw::gfx::SceneNode*> sceneNodeArray(m_Allocator); in CreateParticle()
352 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator ); in CreateParticle()
465 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator ); in CreateSceneEnvironment()
475 .CreateObject(m_Allocator, m_DeviceAllocator); in CreateSceneEnvironment()
506 .Create(m_Allocator); in CreateSceneEnvironment()
556 .CreateObject(m_Allocator, m_DeviceAllocator); in CreateSceneEnvironment()
584 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator ); in CreateCamera()
593 .CreateObject(m_Allocator, m_DeviceAllocator); in CreateCamera()
630 .Create(m_Allocator); in CreateCamera()