Lines Matching refs:isPushed
193 bool isPushed; in CreateModel() local
194 NW_UNUSED_VARIABLE(isPushed); in CreateModel()
267 isPushed = m_AnimationArray.push_back( evaluator ); in CreateModel()
268 NW_ASSERT(isPushed); in CreateModel()
302 isPushed = m_AnimationArray.push_back( matAnimEvaluator ); in CreateModel()
303 NW_ASSERT(isPushed); in CreateModel()
310 isPushed = m_ResourcesArray.push_back( resSet ); in CreateModel()
311 NW_ASSERT(isPushed); in CreateModel()
314 isPushed = m_SmModelInstArray.push_back( pModel ); in CreateModel()
315 NW_ASSERT(isPushed); in CreateModel()
345 bool isPushed; in CreateParticle() local
346 NW_UNUSED_VARIABLE(isPushed); in CreateParticle()
445 isPushed = m_ResourcesArray.push_back( resSet ); in CreateParticle()
446 NW_ASSERT(isPushed); in CreateParticle()
458 bool isPushed = false; in CreateSceneEnvironment() local
459 NW_UNUSED_VARIABLE(isPushed); in CreateSceneEnvironment()
518 isPushed = m_AnimationArray.push_back( lightAnimEvaluator ); in CreateSceneEnvironment()
519 NW_ASSERT(isPushed); in CreateSceneEnvironment()
568 isPushed = m_ResourcesArray.push_back( resSet ); in CreateSceneEnvironment()
569 NW_ASSERT(isPushed); in CreateSceneEnvironment()
606 bool isPushed = m_ResourcesArray.push_back( resSet ); in CreateCamera() local
607 NW_UNUSED_VARIABLE(isPushed); in CreateCamera()
608 NW_ASSERT(isPushed); in CreateCamera()
638 isPushed = m_AnimationArray.push_back( evaluator ); in CreateCamera()
639 NW_ASSERT(isPushed); in CreateCamera()