Lines Matching refs:animGroup
282 nw::gfx::AnimGroup* animGroup = pGfxModel->GetMaterialAnimGroup(); in CreateModel() local
283 if ( !animGroup ) goto _setup_end; in CreateModel()
284 int maxMembers = animGroup->GetMemberCount(); in CreateModel()
293 bool bindResult = matAnimEvaluator->Bind( animGroup ); in CreateModel()
497 nw::gfx::AnimGroup* animGroup = light->GetAnimGroup(); in CreateSceneEnvironment() local
498 if (animGroup) in CreateSceneEnvironment()
500 int maxMembers = animGroup->GetMemberCount(); in CreateSceneEnvironment()
509 bool bindResult = lightAnimEvaluator->Bind( animGroup ); in CreateSceneEnvironment()
612 nw::gfx::AnimGroup* animGroup = m_ResCamera->GetAnimGroup(); in CreateCamera() local
613 if (animGroup == NULL) // アニメーション用のアニメーショングループがありません。 in CreateCamera()
618 int maxMembers = animGroup->GetMemberCount(); in CreateCamera()