Lines Matching refs:gfx
30 SmSceneCtrl( nw::gfx::RenderContext* renderContext );
38 void InitializeScene(nw::gfx::SceneNode* sceneRoot);
41 void TraverseScene(nw::gfx::SceneNode* sceneRoot);
44 void SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting );
52 void SubmitView( nw::gfx::Camera* currentCamera );
64 nw::gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext()
67 nw::gfx::SceneContext* m_SceneContext;
68 nw::gfx::SceneTraverser* m_SceneTraverser;
69 nw::gfx::SceneUpdater* m_SceneUpdater;
70 nw::gfx::SceneInitializer* m_SceneInitializer;
72 nw::gfx::RenderContext* m_RenderContext;
73 nw::gfx::RenderKeyFactory* m_PriorMaterialRenderKeyFactory;
74 nw::gfx::RenderKeyFactory* m_PriorDepthRenderKeyFactory;
75 nw::gfx::RenderQueue* m_RenderQueue;
76 nw::gfx::MeshRenderer* m_MeshRenderer;