Lines Matching refs:shader1
1002 GFDShaders shader1; in WriteFileShader() local
1016 shader1.pGeometryShader = pShaders->pGeometryShader; in WriteFileShader()
1017 shader1.pPixelShader = pShaders->pPixelShader; in WriteFileShader()
1018 shader1.pVertexShader = pShaders->pVertexShader; in WriteFileShader()
1019 return (*pgfd->WriteFileShader)(pFilename, gpuVer, swapMode, alignMode, numShader, &shader1); in WriteFileShader()
1025 GFDShaders shader1; in AppendWriteFileShader() local
1039 shader1.pGeometryShader = pShaders->pGeometryShader; in AppendWriteFileShader()
1040 shader1.pPixelShader = pShaders->pPixelShader; in AppendWriteFileShader()
1041 shader1.pVertexShader = pShaders->pVertexShader; in AppendWriteFileShader()
1042 return (*pgfd->AppendWriteFileShader)(pFilename, gpuVer, swapMode, alignMode, numShader, &shader1); in AppendWriteFileShader()
1048 GFDShaders shader1; in WriteFileShaderAsCode() local
1062 shader1.pGeometryShader = pShaders->pGeometryShader; in WriteFileShaderAsCode()
1063 shader1.pPixelShader = pShaders->pPixelShader; in WriteFileShaderAsCode()
1064 shader1.pVertexShader = pShaders->pVertexShader; in WriteFileShaderAsCode()
1065 return (*pgfd->WriteFileShaderAsCode)(pFilename, swapMode, &shader1); in WriteFileShaderAsCode()