Lines Matching refs:hShaderUtilDLL

97 void LoadDLLs(HMODULE *hShaderUtilDLL, GSH2Func *fpGSH2, HMODULE *hGfdDLL, GFDFunc *fpGFD)  in LoadDLLs()  argument
99 *hShaderUtilDLL = LoadLibrary(LIB_DLL_SHADERUTILS); in LoadDLLs()
100 if ( !*hShaderUtilDLL ) in LoadDLLs()
103 FreeLibrary(*hShaderUtilDLL); in LoadDLLs()
116 … = reinterpret_cast<PGSH2Initialize>(GetProcAddress(*hShaderUtilDLL, "GSH2Initiali… in LoadDLLs()
117 … = reinterpret_cast<PGSH2Destroy>(GetProcAddress(*hShaderUtilDLL, "GSH2Destroy"… in LoadDLLs()
118 … = reinterpret_cast<PGSH2CompileProgram3>(GetProcAddress(*hShaderUtilDLL, "GSH2CompileP… in LoadDLLs()
119 … = reinterpret_cast<PGSH2DestroyGX2Program3>(GetProcAddress(*hShaderUtilDLL, "GSH2DestroyG… in LoadDLLs()
120 … = reinterpret_cast<PGSH2CalcFetchShaderSizeEx>(GetProcAddress(*hShaderUtilDLL, "GSH2CalcFetc… in LoadDLLs()
121 … = reinterpret_cast<PGSH2InitFetchShaderEx>(GetProcAddress(*hShaderUtilDLL, "GSH2InitFetc… in LoadDLLs()
122 … = reinterpret_cast<PGSH2GetVertexShaderGPRs>(GetProcAddress(*hShaderUtilDLL, "GSH2GetVerte… in LoadDLLs()
123 … = reinterpret_cast<PGSH2GetGeometryShaderGPRs>(GetProcAddress(*hShaderUtilDLL, "GSH2GetGeome… in LoadDLLs()
124 … = reinterpret_cast<PGSH2GetPixelShaderGPRs>(GetProcAddress(*hShaderUtilDLL, "GSH2GetPixel… in LoadDLLs()
125 …= reinterpret_cast<PGSH2GetVertexShaderStackEntries>(GetProcAddress(*hShaderUtilDLL, "GSH2GetVerte… in LoadDLLs()
126 …reinterpret_cast<PGSH2GetGeometryShaderStackEntries>(GetProcAddress(*hShaderUtilDLL, "GSH2GetGeome… in LoadDLLs()
127 … = reinterpret_cast<PGSH2GetPixelShaderStackEntries>(GetProcAddress(*hShaderUtilDLL, "GSH2GetPixel… in LoadDLLs()
128 … = reinterpret_cast<PGSH2GetABIVersion>(GetProcAddress(*hShaderUtilDLL, "GSH2GetABIVe… in LoadDLLs()
139 void FreeDLLs(HMODULE *hShaderUtilDLL, HMODULE *hGfdDLL) in FreeDLLs() argument
141 FreeLibrary(*hShaderUtilDLL); in FreeDLLs()
1070 HMODULE hShaderUtilDLL; in main() local
1085 LoadDLLs(&hShaderUtilDLL, &fpGSH2, &hGfdDLL, &fpGFD); in main()
1106 FreeDLLs(&hShaderUtilDLL, &hGfdDLL); in main()
1295 FreeDLLs(&hShaderUtilDLL, &hGfdDLL); in main()