Lines Matching refs:tempname
2061 char basename[BASEMAX], tempname[BASEMAX]; in GFDWriteFileShaderAsCodeWithSource() local
2102 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_VS_initial_values", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2129 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_VS_shaderPtr", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2133 _GFDGX2UniformBlockAsCode(fpout, makeName(tempname, basename, "_VS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2137 _GFDWriteGX2UniformsAsCode(fpout, makeName(tempname, basename, "_VS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2141 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_VS_loop_vars", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2145 _GFDWriteGX2SamplersAsCode(fpout, makeName(tempname, basename, "_VS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2149 _GFDWriteGX2AttributesAsCode(fpout, makeName(tempname, basename, "_VS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2226 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_PS_initial_values", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2253 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_PS_shaderPtr", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2257 _GFDGX2UniformBlockAsCode(fpout, makeName(tempname, basename, "_PS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2261 _GFDWriteGX2UniformsAsCode(fpout, makeName(tempname, basename, "_PS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2265 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_PS_loop_vars", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2269 _GFDWriteGX2SamplersAsCode(fpout, makeName(tempname, basename, "_PS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2331 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_GS_initial_values", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2357 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_GS_shaderPtr", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2368 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_GS_copyShaderPtr", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2372 _GFDGX2UniformBlockAsCode(fpout, makeName(tempname, basename, "_GS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2376 _GFDWriteGX2UniformsAsCode(fpout, makeName(tempname, basename, "_GS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2380 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_GS_loop_vars", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2384 _GFDWriteGX2SamplersAsCode(fpout, makeName(tempname, basename, "_GS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2455 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_CS_initial_values", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2482 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_CS_shaderPtr", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2486 _GFDGX2UniformBlockAsCode(fpout, makeName(tempname, basename, "_CS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2490 _GFDWriteGX2SamplersAsCode(fpout, makeName(tempname, basename, "_CS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2494 _GFDWriteWordsAsCode(fpout, makeName(tempname, basename, "_CS_loop_vars", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()
2498 _GFDWriteGX2UniformsAsCode(fpout, makeName(tempname, basename, "_CS", BASEMAX), in GFDWriteFileShaderAsCodeWithSource()