Lines Matching refs:numInitialValues

59     u32                 numInitialValues;  member
87 u32 numInitialValues; member
112 u32 numInitialValues; member
130 u32 numInitialValues; member
490 pVSout32->numInitialValues = pVSin64->numInitialValues; in GFDRepackVertexShaderFor32Bit()
525 pPSout32->numInitialValues = pPSin64->numInitialValues; in GFDRepackPixelShaderFor32Bit()
554 pGSout32->numInitialValues = pGSin64->numInitialValues; in GFDRepackGeometryShaderFor32Bit()
587 pCSout32->numInitialValues = pCSin64->numInitialValues; in GFDRepackComputeShaderFor32Bit()
728 …pOffset[nE] = GFDAddDataTable(pDT, vsCopy.initialValues, vsCopy.numInitialValues * sizeof(GX2Unifo… in GFDCreateBlockRelocateHeaderVSH()
729 …pAddr[nE] = (vsCopy.numInitialValues == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.initialValues -… in GFDCreateBlockRelocateHeaderVSH()
925 …pOffset[nE] = GFDAddDataTable(pDT, psCopy.initialValues, psCopy.numInitialValues * sizeof(GX2Unifo… in GFDCreateBlockRelocateHeaderPSH()
926 …pAddr[nE] = (psCopy.numInitialValues == 0) ? 0 : pOffset[oMain] + (u32)&psCopy32.initialValues -… in GFDCreateBlockRelocateHeaderPSH()
1095 …pOffset[nE] = GFDAddDataTable(pDT, gsCopy.initialValues, gsCopy.numInitialValues * sizeof(GX2Unifo… in GFDCreateBlockRelocateHeaderGSH()
1096 …pAddr[nE] = (gsCopy.numInitialValues == 0) ? 0 : pOffset[oMain] + (u32)&gsCopy32.initialValues -… in GFDCreateBlockRelocateHeaderGSH()
1288 …pOffset[nE] = GFDAddDataTable(pDT, csCopy.initialValues, csCopy.numInitialValues * sizeof(GX2Unifo… in GFDCreateBlockRelocateHeaderCSH()
1289 …pAddr[nE] = (csCopy.numInitialValues == 0) ? 0 : pOffset[oMain] + (u32)&csCopy32.initialValues -… in GFDCreateBlockRelocateHeaderCSH()
2104 … pShaders->pVertexShader->numInitialValues * sizeof(GX2UniformInitialValue), ""); in GFDWriteFileShaderAsCodeWithSource()
2179 fprintf(fpout, " %u,\n", pShaders->pVertexShader->numInitialValues); in GFDWriteFileShaderAsCodeWithSource()
2180 if (pShaders->pVertexShader->numInitialValues) { in GFDWriteFileShaderAsCodeWithSource()
2228 … pShaders->pPixelShader->numInitialValues * sizeof(GX2UniformInitialValue), ""); in GFDWriteFileShaderAsCodeWithSource()
2299 fprintf(fpout, " %u,\n", pShaders->pPixelShader->numInitialValues); in GFDWriteFileShaderAsCodeWithSource()
2300 if (pShaders->pPixelShader->numInitialValues) { in GFDWriteFileShaderAsCodeWithSource()
2333 … pShaders->pGeometryShader->numInitialValues * sizeof(GX2UniformInitialValue), ""); in GFDWriteFileShaderAsCodeWithSource()
2415 fprintf(fpout, " %u,\n", pShaders->pGeometryShader->numInitialValues); in GFDWriteFileShaderAsCodeWithSource()
2416 if (pShaders->pGeometryShader->numInitialValues) { in GFDWriteFileShaderAsCodeWithSource()
2457 … pShaders->pComputeShader->numInitialValues * sizeof(GX2UniformInitialValue), ""); in GFDWriteFileShaderAsCodeWithSource()
2527 fprintf(fpout, " %u,\n", pShaders->pComputeShader->numInitialValues); in GFDWriteFileShaderAsCodeWithSource()
2528 if (pShaders->pComputeShader->numInitialValues) { in GFDWriteFileShaderAsCodeWithSource()