Lines Matching refs:initialValues
60 u32 initialValues; member
88 u32 initialValues; member
113 u32 initialValues; member
131 u32 initialValues; member
491 pVSout32->initialValues = (u32) pVSin64->initialValues; in GFDRepackVertexShaderFor32Bit()
526 pPSout32->initialValues = (u32) pPSin64->initialValues; in GFDRepackPixelShaderFor32Bit()
555 pGSout32->initialValues = (u32) pGSin64->initialValues; in GFDRepackGeometryShaderFor32Bit()
588 pCSout32->initialValues = (u32) pCSin64->initialValues; in GFDRepackComputeShaderFor32Bit()
728 …pOffset[nE] = GFDAddDataTable(pDT, vsCopy.initialValues, vsCopy.numInitialValues * sizeof(GX2Unifo… in GFDCreateBlockRelocateHeaderVSH()
729 … (vsCopy.numInitialValues == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.initialValues - (u32)&vsCopy… in GFDCreateBlockRelocateHeaderVSH()
925 …pOffset[nE] = GFDAddDataTable(pDT, psCopy.initialValues, psCopy.numInitialValues * sizeof(GX2Unifo… in GFDCreateBlockRelocateHeaderPSH()
926 … (psCopy.numInitialValues == 0) ? 0 : pOffset[oMain] + (u32)&psCopy32.initialValues - (u32)&psCopy… in GFDCreateBlockRelocateHeaderPSH()
1095 …pOffset[nE] = GFDAddDataTable(pDT, gsCopy.initialValues, gsCopy.numInitialValues * sizeof(GX2Unifo… in GFDCreateBlockRelocateHeaderGSH()
1096 … (gsCopy.numInitialValues == 0) ? 0 : pOffset[oMain] + (u32)&gsCopy32.initialValues - (u32)&gsCopy… in GFDCreateBlockRelocateHeaderGSH()
1288 …pOffset[nE] = GFDAddDataTable(pDT, csCopy.initialValues, csCopy.numInitialValues * sizeof(GX2Unifo… in GFDCreateBlockRelocateHeaderCSH()
1289 … (csCopy.numInitialValues == 0) ? 0 : pOffset[oMain] + (u32)&csCopy32.initialValues - (u32)&csCopy… in GFDCreateBlockRelocateHeaderCSH()
2103 (u32 *) pShaders->pVertexShader->initialValues, in GFDWriteFileShaderAsCodeWithSource()
2139 … pShaders->pVertexShader->uniformVars, pShaders->pVertexShader->initialValues); in GFDWriteFileShaderAsCodeWithSource()
2227 (u32 *) pShaders->pPixelShader->initialValues, in GFDWriteFileShaderAsCodeWithSource()
2263 … pShaders->pPixelShader->uniformVars, pShaders->pPixelShader->initialValues); in GFDWriteFileShaderAsCodeWithSource()
2332 (u32 *) pShaders->pGeometryShader->initialValues, in GFDWriteFileShaderAsCodeWithSource()
2378 … pShaders->pGeometryShader->uniformVars, pShaders->pGeometryShader->initialValues); in GFDWriteFileShaderAsCodeWithSource()
2456 (u32 *) pShaders->pComputeShader->initialValues, in GFDWriteFileShaderAsCodeWithSource()
2500 … pShaders->pComputeShader->uniformVars, pShaders->pComputeShader->initialValues); in GFDWriteFileShaderAsCodeWithSource()