Lines Matching refs:alignMode

1416 bool GFDWriteFileVertexShaderBlock(FILE *fp, GFDEndianSwapMode swapMode, GFDAlignMode alignMode, GX…  in GFDWriteFileVertexShaderBlock()  argument
1445 if(alignMode) in GFDWriteFileVertexShaderBlock()
1472 bool GFDWriteFilePixelShaderBlock(FILE *fp, GFDEndianSwapMode swapMode, GFDAlignMode alignMode, GX2… in GFDWriteFilePixelShaderBlock() argument
1501 if(alignMode) in GFDWriteFilePixelShaderBlock()
1528 bool GFDWriteFileGeometryShaderBlock(FILE *fp, GFDEndianSwapMode swapMode, GFDAlignMode alignMode, … in GFDWriteFileGeometryShaderBlock() argument
1561 if(alignMode) in GFDWriteFileGeometryShaderBlock()
1581 if(alignMode) in GFDWriteFileGeometryShaderBlock()
1609 bool GFDWriteFileComputeShaderBlock(FILE *fp, GFDEndianSwapMode swapMode, GFDAlignMode alignMode, G… in GFDWriteFileComputeShaderBlock() argument
1638 if(alignMode) in GFDWriteFileComputeShaderBlock()
1666 …ilename, GFDGPUVersion gpuVer, GFDEndianSwapMode swapMode, GFDAlignMode alignMode, u32 numShader, … in GFDWriteFileShader() argument
1680 return GFDWriteFileShader2(pFilename, gpuVer, swapMode, alignMode, numShader, &shaders); in GFDWriteFileShader()
1683 …ilename, GFDGPUVersion gpuVer, GFDEndianSwapMode swapMode, GFDAlignMode alignMode, u32 numShader, … in GFDWriteFileShader2() argument
1726 if(!GFDWriteFileHeader(fpout, gpuVer, alignMode)) in GFDWriteFileShader2()
1740 … if(!GFDWriteFileVertexShaderBlock(fpout, swapMode, alignMode, pShaders[count].pVertexShader)) in GFDWriteFileShader2()
1750 … if(!GFDWriteFilePixelShaderBlock(fpout, swapMode, alignMode, pShaders[count].pPixelShader)) in GFDWriteFileShader2()
1760 … if(!GFDWriteFileGeometryShaderBlock(fpout, swapMode, alignMode, pShaders[count].pGeometryShader)) in GFDWriteFileShader2()
1770 … if(!GFDWriteFileComputeShaderBlock(fpout, swapMode, alignMode, pShaders[count].pComputeShader)) in GFDWriteFileShader2()
1792 …ilename, GFDGPUVersion gpuVer, GFDEndianSwapMode swapMode, GFDAlignMode alignMode, u32 numShader, … in GFDAppendWriteFileShader() argument
1808 return GFDAppendWriteFileShader2(pFilename, gpuVer, swapMode, alignMode, numShader, &shaders); in GFDAppendWriteFileShader()
1811 …ilename, GFDGPUVersion gpuVer, GFDEndianSwapMode swapMode, GFDAlignMode alignMode, u32 numShader, … in GFDAppendWriteFileShader2() argument
1869 … if(!GFDWriteFileVertexShaderBlock(fpout, swapMode, alignMode, pShaders[count].pVertexShader)) in GFDAppendWriteFileShader2()
1879 … if(!GFDWriteFilePixelShaderBlock(fpout, swapMode, alignMode, pShaders[count].pPixelShader)) in GFDAppendWriteFileShader2()
1889 … if(!GFDWriteFileGeometryShaderBlock(fpout, swapMode, alignMode, pShaders[count].pGeometryShader)) in GFDAppendWriteFileShader2()
1899 … if(!GFDWriteFileComputeShaderBlock(fpout, swapMode, alignMode, pShaders[count].pComputeShader)) in GFDAppendWriteFileShader2()