Lines Matching refs:u32
122 GSH2_DECLSPEC u32 GSH2API GSH2GetABIVersion(void);
153 u32 forceUniformBlock : 1; ///< force uniform block usage
154 u32 dumpShaders : 1; ///< dump pre/post optimized file
155 u32 skipSparkDebug : 1; ///< do not dump debug data for Spark
156 u32 optimize : 1; ///< obsolete, deprecated in favor of optFlags/optimizeFlags
157 …u32 optFlags : 1; ///< if set, GSH2CompileSetup3 field optimizeFlags contains specific f…
158 …u32 getStats : 1; ///< if set, GSH2CompileSetup3 fields vs_stats, ps_stats, gs_stats may…
160 u32 value;
171 u32 numSOVaryings; ///< number of stream out varyings
181 u32 uNumInst;
184 u32 uNumTempReg;
187 u32 uNumClauseTempReg;
190 u32 uGPRPoolSize;
193 u32 uNumALUInst;
196 u32 uNumTfetchInst;
199 u32 uNumVfetchInst;
202 u32 uNumCflowInst;
205 u32 uNumALUConstReg;
219 u32 numSOVaryings; ///< number of stream out varyings
244 u32 abi_version; ///< version of the binary interface to shaderUtils.dll
249 u32 numSOVaryings; ///< number of stream out varyings
284 u32 abi_version; ///< version of the binary interface to shaderUtils
289 u32 reserved[7]; ///< reserved for future use, set to 0
304 u32 abi_version; ///< for binary compatibility between shaderUtils.dll versions
312 u32 reserved[8]; ///< reserved for future use, set to 0
320 u32 byteOffset; ///< Byte offset from the start of the
322 u32 assetID; ///< Reserved for future use, set to 0.
323 u32 objectLoc; ///< Reserved for future use, set to 0.
413 GSH2_DECLSPEC u32 GSH2API GSH2CalcFetchShaderSizeEx(u32 num_attrib, GX2FetchShaderType fsType, GX2T…
427 GSH2_DECLSPEC void GSH2API GSH2InitFetchShaderEx(GX2FetchShader* fs, void* fs_buffer, u32 count,
438 GSH2_DECLSPEC u32 GSH2API GSH2GetVertexShaderGPRs(const GX2VertexShader * pShader);
447 GSH2_DECLSPEC u32 GSH2API GSH2GetGeometryShaderGPRs(const GX2GeometryShader * pShader);
456 GSH2_DECLSPEC u32 GSH2API GSH2GetPixelShaderGPRs(const GX2PixelShader * pShader);
465 GSH2_DECLSPEC u32 GSH2API GSH2GetVertexShaderStackEntries(const GX2VertexShader * pShader);
474 GSH2_DECLSPEC u32 GSH2API GSH2GetGeometryShaderStackEntries(const GX2GeometryShader * pShader);
483 GSH2_DECLSPEC u32 GSH2API GSH2GetPixelShaderStackEntries(const GX2PixelShader * pShader);
498 GSH2_DECLSPEC u32 GSH2API GSH2CreateSetFetchShaderDL(const GX2FetchShader * pShader, void **display…
514 GSH2_DECLSPEC u32 GSH2API GSH2CreateSetGeometryShaderDL(const GX2GeometryShader * pShader, void **d…
529 GSH2_DECLSPEC u32 GSH2API GSH2CreateSetPixelShaderDL(const GX2PixelShader * pShader, void **display…
544 GSH2_DECLSPEC u32 GSH2API GSH2CreateSetVertexShaderDL(const GX2VertexShader * pShader, void **displ…
559 GSH2_DECLSPEC u32 GSH2API GSH2CreateSetComputeShaderDL(const GX2ComputeShader * pShader, void **dis…