Lines Matching refs:bytes_read
587 int bytes_read; field in Nintendo.SDSG.InputThread
613 bytes_read = input_stream.EndRead(ar); in read_callback()
618 bytes_read = 0; in read_callback()
635 if ((this.bytes_read != 0) && (!this.bAborted)) in input_thread_proc()
640 this.sendBuffer(ref buffer, 0, this.bytes_read); in input_thread_proc()
654 this.sendBuffer(ref buffer, 0, this.bytes_read); in input_thread_proc()
660 this.BufferOrDiscardDKInput(ref buffer, this.bytes_read); in input_thread_proc()
666 Array.Clear(buffer, 0, this.bytes_read); in input_thread_proc()
875 private int bytes_read = 0; field in Nintendo.SDSG.CatToucan
1020 if (bytes_read >= 0) in read_callback()
1022 bytes_read = read; in read_callback()
1030 if (bytes_read > 0) in read_callback()
1032 bytes_read = 0; in read_callback()
1036 if (bytes_read < 0) in read_callback()
1054 bytes_read = -1; in StopRelay()
1115 while ((read = bytes_read) >= 0 && tcp.Connected) in RelaySerialCharacters()
1128 read = bytes_read; in RelaySerialCharacters()