Lines Matching refs:shaderProgram
52 GX2RBuffer shaderProgram; in DEMOGFDReadVertexShader() local
53 GX2UTCreateShaderProgram(&shaderProgram, programSize); in DEMOGFDReadVertexShader()
54 pProgram = GX2RLockBuffer(&shaderProgram); in DEMOGFDReadVertexShader()
62 GX2RUnlockBuffer(&shaderProgram); in DEMOGFDReadVertexShader()
64 pHeader->shaderProgram = shaderProgram; in DEMOGFDReadVertexShader()
69 GX2RUnlockBufferEx(&shaderProgram, GX2R_OPTION_NO_INVALIDATE); in DEMOGFDReadVertexShader()
75 GX2RDestroyBuffer(&shaderProgram); in DEMOGFDReadVertexShader()
117 GX2RBuffer shaderProgram; in DEMOGFDReadPixelShader() local
118 GX2UTCreateShaderProgram(&shaderProgram, programSize); in DEMOGFDReadPixelShader()
119 pProgram = GX2RLockBuffer(&shaderProgram); in DEMOGFDReadPixelShader()
127 GX2RUnlockBuffer(&shaderProgram); in DEMOGFDReadPixelShader()
129 pHeader->shaderProgram = shaderProgram; in DEMOGFDReadPixelShader()
134 GX2RUnlockBufferEx(&shaderProgram, GX2R_OPTION_NO_INVALIDATE); in DEMOGFDReadPixelShader()
140 GX2RDestroyBuffer(&shaderProgram); in DEMOGFDReadPixelShader()
181 GX2RBuffer shaderProgram; in DEMOGFDReadGeometryShader() local
182 GX2UTCreateShaderProgram(&shaderProgram, programSize); in DEMOGFDReadGeometryShader()
188 pProgram = GX2RLockBuffer(&shaderProgram); in DEMOGFDReadGeometryShader()
197 GX2RUnlockBuffer(&shaderProgram); in DEMOGFDReadGeometryShader()
201 pHeader->shaderProgram = shaderProgram; in DEMOGFDReadGeometryShader()
213 GX2RUnlockBufferEx(&shaderProgram, GX2R_OPTION_NO_INVALIDATE); in DEMOGFDReadGeometryShader()
216 GX2RDestroyBuffer(&shaderProgram); in DEMOGFDReadGeometryShader()
254 GX2RBuffer shaderProgram; in DEMOGFDReadComputeShader() local
255 GX2UTCreateShaderProgram(&shaderProgram, programSize); in DEMOGFDReadComputeShader()
256 pProgram = GX2RLockBuffer(&shaderProgram); in DEMOGFDReadComputeShader()
264 GX2RUnlockBuffer(&shaderProgram); in DEMOGFDReadComputeShader()
266 pHeader->shaderProgram = shaderProgram; in DEMOGFDReadComputeShader()
271 GX2RUnlockBufferEx(&shaderProgram, GX2R_OPTION_NO_INVALIDATE); in DEMOGFDReadComputeShader()
277 GX2RDestroyBuffer(&shaderProgram); in DEMOGFDReadComputeShader()
340 GX2RDestroyBuffer(&pShader->shaderProgram); in DEMOGFDFreeVertexShader()
354 GX2RDestroyBuffer(&pShader->shaderProgram); in DEMOGFDFreePixelShader()
368 GX2RDestroyBuffer(&pShader->shaderProgram); in DEMOGFDFreeGeometryShader()
387 GX2RDestroyBuffer(&pShader->shaderProgram); in DEMOGFDFreeComputeShader()