Lines Matching refs:ret

26     u32 ret;  in DEMOGFDReadVertexShader()  local
58 ret = GFDGetVertexShader(pHeader, pProgram, index, pData); in DEMOGFDReadVertexShader()
60 if (ret) in DEMOGFDReadVertexShader()
70 OSReport("Warning: Invalid Vertex Shader :%d", ret); in DEMOGFDReadVertexShader()
78 return ret; in DEMOGFDReadVertexShader()
86 u32 ret; in DEMOGFDReadPixelShader() local
123 ret = GFDGetPixelShader(pHeader, pProgram, index, pData); in DEMOGFDReadPixelShader()
125 if (ret) in DEMOGFDReadPixelShader()
135 OSReport("Warning: Invalid Pixel Shader :%d\n", ret); in DEMOGFDReadPixelShader()
143 return ret; in DEMOGFDReadPixelShader()
152 u32 ret; in DEMOGFDReadGeometryShader() local
193 ret = GFDGetGeometryShader(pHeader, pProgram, pCopyProgram, index, pData); in DEMOGFDReadGeometryShader()
195 if(ret) in DEMOGFDReadGeometryShader()
208 OSReport("Warning: Invalid Geometry Shader :%d", ret); in DEMOGFDReadGeometryShader()
220 return ret; in DEMOGFDReadGeometryShader()
228 u32 ret; in DEMOGFDReadComputeShader() local
260 ret = GFDGetComputeShader(pHeader, pProgram, index, pData); in DEMOGFDReadComputeShader()
262 if (ret) in DEMOGFDReadComputeShader()
272 OSReport("Warning: Invalid Compute Shader :%d", ret); in DEMOGFDReadComputeShader()
280 return ret; in DEMOGFDReadComputeShader()
287 u32 ret; in DEMOGFDReadTexture() local
312 ret = GFDGetGX2RTexture(pHeader, index, pData); in DEMOGFDReadTexture()
314 if(!ret) in DEMOGFDReadTexture()
316 OSReport("Warning: Invalid Texture :%d", ret); in DEMOGFDReadTexture()
321 return ret; in DEMOGFDReadTexture()
329 return ret; in DEMOGFDReadTexture()