Lines Matching refs:uniformBlocks
202 GX2UniformBlock * uniformBlocks; member
276 GX2UniformBlock * uniformBlocks; member
343 GX2UniformBlock * uniformBlocks; member
436 GX2UniformBlock * uniformBlocks; member
955 if (strcmp(shader->uniformBlocks[i].name, name) == 0) in GX2GetVertexUniformBlock()
956 return &(shader->uniformBlocks[i]); in GX2GetVertexUniformBlock()
983 if (strcmp(shader->uniformBlocks[i].name, name) == 0) in GX2GetGeometryUniformBlock()
984 return &(shader->uniformBlocks[i]); in GX2GetGeometryUniformBlock()
1013 if (strcmp(shader->uniformBlocks[i].name, name) == 0) in GX2GetPixelUniformBlock()
1014 return &(shader->uniformBlocks[i]); in GX2GetPixelUniformBlock()
1046 if (strcmp(shader->uniformBlocks[i].name, name) == 0) in GX2GetComputeUniformBlock()
1047 return &(shader->uniformBlocks[i]); in GX2GetComputeUniformBlock()