Lines Matching refs:GX2API

489 u32 GX2API GX2GetVertexShaderGPRs(const GX2VertexShader * pShader);
498 u32 GX2API GX2GetVertexShaderStackEntries(const GX2VertexShader * pShader);
512 u32 GX2API GX2GetGeometryShaderGPRs(const GX2GeometryShader * pShader);
521 u32 GX2API GX2GetGeometryShaderStackEntries(const GX2GeometryShader * pShader);
534 u32 GX2API GX2GetPixelShaderGPRs(const GX2PixelShader * pShader);
543 u32 GX2API GX2GetPixelShaderStackEntries(const GX2PixelShader * pShader);
857 void GX2API GX2SetVertexUniformReg(u32 offset, u32 count, const void *values);
878 void GX2API GX2SetPixelUniformReg(u32 offset, u32 count, const void *values);
1072 void GX2API GX2SetVertexUniformBlock(u32 location, u32 size, const void* addr);
1092 void GX2API GX2SetGeometryUniformBlock(u32 location, u32 size, const void* addr);
1114 void GX2API GX2SetPixelUniformBlock(u32 location, u32 size, const void* addr);
1138 void GX2API GX2SetComputeUniformBlock(u32 location, u32 size, const void* addr);
1427 u32 GX2API GX2CalcFetchShaderSizeEx(u32 num_attrib,
1456 void GX2API GX2InitFetchShaderEx(
1531 u32 GX2API GX2GetAttribFormatBits(GX2AttribFormat format);
1543 u32 GX2API GX2CalcGeometryShaderInputRingBufferSize(u32 maxVSItemSize);
1551 u32 GX2API GX2CalcGeometryShaderOutputRingBufferSize(u32 maxGSItemSize);
1566 void GX2API GX2SetGeometryShaderInputRingBuffer(void* pRingBuffer, u32 size);
1581 void GX2API GX2SetGeometryShaderOutputRingBuffer(void* pRingBuffer, u32 size);
1624 void GX2API GX2SetShaderModeEx(
1697 void GX2API GX2SetFetchShader(GX2CTXPRM const GX2FetchShader* fs);
1712 void GX2API GX2SetVertexShader(GX2CTXPRM const GX2VertexShader* vs);
1727 void GX2API GX2SetGeometryShader(GX2CTXPRM const GX2GeometryShader * gs);
1742 void GX2API GX2SetPixelShader(GX2CTXPRM const GX2PixelShader* ps);
1759 void GX2API GX2SetComputeShader(GX2CTXPRM const GX2ComputeShader* cs);
1872 void GX2API GX2SetStreamOutBuffer(u32 soTarget, const GX2StreamOutBuffer* pStreamOutBuf);
1891 void GX2API GX2SaveStreamOutContext(u32 soTarget, const GX2StreamOutBuffer* pStreamOutBuf);
1915 void GX2API GX2SetStreamOutContext(u32 soTarget,
1955 void GX2API GX2SetStreamOutEnable(GX2Boolean enable);
1981 void GX2API GX2SetShaderExportBuffer(void *buffer, u32 size);