Lines Matching refs:pData

41 inline void GFDEndianSwap8in16(u16 *pData, u32 numberElements)  in GFDEndianSwap8in16()  argument
45 *pData = GFD_SWAP_8_IN_16(*pData); in GFDEndianSwap8in16()
46 pData++; in GFDEndianSwap8in16()
57 inline void GFDEndianSwap8in32(u32 *pData, u32 numberElements) in GFDEndianSwap8in32() argument
61 *pData = GFD_SWAP_8_IN_32(*pData); in GFDEndianSwap8in32()
62 pData++; in GFDEndianSwap8in32()
74 inline void GFDEndianSwap(void *pData, u32 numberElements, GFDElementSize elemSize) in GFDEndianSwap() argument
81 GFDEndianSwap8in16((u16*)pData, numberElements); in GFDEndianSwap()
84 GFDEndianSwap8in32((u32*)pData, numberElements); in GFDEndianSwap()
101 GFDAlignMode GFDGetAlignMode(const void *pData);
118 u32 GFDGetVertexShaderCount(const void *pData);
130 u32 GFDGetVertexShaderHeaderSize(u32 index, const void *pData);
142 u32 GFDGetVertexShaderProgramSize(u32 index, const void *pData);
157 BOOL GFDGetVertexShader(GX2VertexShader *pHeader, void *pProgram, u32 index, const void *pData);
170 GX2VertexShader *GFDGetVertexShaderPointer(u32 index, const void *pData);
184 u32 GFDGetPixelShaderCount(const void *pData);
196 u32 GFDGetPixelShaderHeaderSize(u32 index, const void *pData);
208 u32 GFDGetPixelShaderProgramSize(u32 index, const void *pData);
223 BOOL GFDGetPixelShader(GX2PixelShader *pHeader, void *pProgram, u32 index, const void *pData);
236 GX2PixelShader *GFDGetPixelShaderPointer(u32 index, const void *pData);
249 u32 GFDGetGeometryShaderCount(const void *pData);
261 u32 GFDGetGeometryShaderHeaderSize(u32 index, const void *pData);
273 u32 GFDGetGeometryShaderProgramSize(u32 index, const void *pData);
285 u32 GFDGetGeometryShaderCopyProgramSize(u32 index, const void *pData);
301 …ader(GX2GeometryShader *pHeader, void *pProgram, void *pCopyProgram, u32 index, const void *pData);
314 GX2GeometryShader *GFDGetGeometryShaderPointer(u32 index, const void *pData);
327 u32 GFDGetComputeShaderCount(const void *pData);
339 u32 GFDGetComputeShaderHeaderSize(u32 index, const void *pData);
351 u32 GFDGetComputeShaderProgramSize(u32 index, const void *pData);
366 BOOL GFDGetComputeShader(GX2ComputeShader *pHeader, void *pProgram, u32 index, const void *pData);
379 GX2ComputeShader *GFDGetComputeShaderPointer(u32 index, const void *pData);
397 u32 GFDGetTextureCount(const void *pData);
409 u32 GFDGetTextureHeaderSize(u32 index, const void *pData);
421 u32 GFDGetTextureAlignmentSize(u32 index, const void *pData);
433 u32 GFDGetTextureImageSize(u32 index, const void *pData);
445 u32 GFDGetTextureMipImageSize(u32 index, const void *pData);
462 BOOL GFDGetTexture(GX2Texture *pHeader, void *pImage, void *pMipImage, u32 index, const void *pData
469 BOOL GFDGetGX2RTexture(GX2Texture *pHeader, u32 index, const void *pData);
483 GX2Texture *GFDGetTexturePointer(u32 index, const void *pData);
490 GX2Texture *GFDGetGX2RTexturePointer(u32 index, const void *pData);