Lines Matching refs:totalLen
376 size_t totalLen = 0; in AppendShaderSource() local
396 totalLen = fileLen + 1; // for a trailing newline in AppendShaderSource()
397 *ppSource = (char *)malloc(totalLen+1); // add space for a trailing 0 in AppendShaderSource()
409 … totalLen = curLen; // this is, unfortunatley, just a guess, but it's a safe one in AppendShaderSource()
415 *ppSource = getFile(&fs, *ppSource, &totalLen, &curLen); in AppendShaderSource()
424 u32 totalLen = 0; in AppendShaderSource() local
459 totalLen = fileLen + 1; in AppendShaderSource()
460 *ppSource = new char[totalLen]; in AppendShaderSource()
472 totalLen = offset + fileLen + 1; // + 1 for appending "\0" in AppendShaderSource()
473 char* pTemp = new char[totalLen]; in AppendShaderSource()
480 assert(totalLen >= 2); in AppendShaderSource()
481 strcpy_s(pTemp, totalLen, (*ppSource)); in AppendShaderSource()
482 strcat_s(pTemp, totalLen, "\n"); in AppendShaderSource()
488 (*ppSource)[totalLen - 1] = '\0'; in AppendShaderSource()
511 u32 totalLen = 0; in GetStreamOutVaryings() local