Lines Matching refs:fpGSH2
101 void LoadDLLs(HMODULE *hShaderUtilDLL, GSH2Func *fpGSH2, HMODULE *hGfdDLL, GFDFunc *fpGFD) in LoadDLLs() argument
120 …fpGSH2->Initialize = reinterpret_cast<PGSH2Initialize>(GetProcAddress(*hShaderU… in LoadDLLs()
121 …fpGSH2->Destroy = reinterpret_cast<PGSH2Destroy>(GetProcAddress(*hShaderUtil… in LoadDLLs()
122 …fpGSH2->CompileProgram3 = reinterpret_cast<PGSH2CompileProgram3>(GetProcAddress(*hSh… in LoadDLLs()
123 …fpGSH2->DestroyGX2Program3 = reinterpret_cast<PGSH2DestroyGX2Program3>(GetProcAddress(… in LoadDLLs()
124 …fpGSH2->CalcFetchShaderSizeEx = reinterpret_cast<PGSH2CalcFetchShaderSizeEx>(GetProcAddres… in LoadDLLs()
125 …fpGSH2->InitFetchShaderEx = reinterpret_cast<PGSH2InitFetchShaderEx>(GetProcAddress(*h… in LoadDLLs()
126 …fpGSH2->GetVertexShaderGPRs = reinterpret_cast<PGSH2GetVertexShaderGPRs>(GetProcAddress(… in LoadDLLs()
127 …fpGSH2->GetGeometryShaderGPRs = reinterpret_cast<PGSH2GetGeometryShaderGPRs>(GetProcAddres… in LoadDLLs()
128 …fpGSH2->GetPixelShaderGPRs = reinterpret_cast<PGSH2GetPixelShaderGPRs>(GetProcAddress(*… in LoadDLLs()
129 …fpGSH2->GetVertexShaderStackEntries = reinterpret_cast<PGSH2GetVertexShaderStackEntries>(GetProc… in LoadDLLs()
130 …fpGSH2->GetGeometryShaderStackEntries = reinterpret_cast<PGSH2GetGeometryShaderStackEntries>(GetPr… in LoadDLLs()
131 …fpGSH2->GetPixelShaderStackEntries = reinterpret_cast<PGSH2GetPixelShaderStackEntries>(GetProcA… in LoadDLLs()
132 …fpGSH2->GetABIVersion = reinterpret_cast<PGSH2GetABIVersion>(GetProcAddress(*hShad… in LoadDLLs()
133 …fpGSH2->PrintBuildTimeStats = reinterpret_cast<PGSH2PrintBuildTimeStats>(GetProcAddress(… in LoadDLLs()
1089 GSH2Func fpGSH2; in main() local
1102 LoadDLLs(&hShaderUtilDLL, &fpGSH2, &hGfdDLL, &fpGFD); in main()
1103 if (fpGSH2.GetABIVersion) in main()
1104 abiVersion = (*fpGSH2.GetABIVersion)(); in main()
1121 if (!(hShaderUtils = fpGSH2.Initialize(&libSetup))) in main()
1183 if (fpGSH2.CompileProgram3(hShaderUtils, &compileSetup, &compileOutput)) in main()
1249 if (fpGSH2.PrintBuildTimeStats) { in main()
1250 ok = fpGSH2.PrintBuildTimeStats(fileName, compileSetup.bt_stats, append); in main()
1343 fpGSH2.DestroyGX2Program3(hShaderUtils, &compileOutput.gx2Program); in main()
1344 fpGSH2.Destroy(hShaderUtils); in main()