Lines Matching refs:uniformBlocks

56     u32                 uniformBlocks;  member
84 u32 uniformBlocks; member
109 u32 uniformBlocks; member
127 u32 uniformBlocks; member
487 pVSout32->uniformBlocks = (u32) pVSin64->uniformBlocks; in GFDRepackVertexShaderFor32Bit()
522 pPSout32->uniformBlocks = (u32) pPSin64->uniformBlocks; in GFDRepackPixelShaderFor32Bit()
551 pGSout32->uniformBlocks = (u32) pGSin64->uniformBlocks; in GFDRepackGeometryShaderFor32Bit()
584 pCSout32->uniformBlocks = (u32) pCSin64->uniformBlocks; in GFDRepackComputeShaderFor32Bit()
704 size = GFDRepackUniformBlockArrayFor32Bit(vsCopy.uniformBlocks, pUB, vsCopy.numUniformBlocks); in GFDCreateBlockRelocateHeaderVSH()
707 …pAddr[nE] = (vsCopy.numUniformBlocks == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.uniformBlocks - … in GFDCreateBlockRelocateHeaderVSH()
774 pOffset[nE] = offStringTable + GFDAddStringTable(pStrTable, vsCopy.uniformBlocks[i].name ); in GFDCreateBlockRelocateHeaderVSH()
775 …fers] + i * sizeof(GFDUniformBlock) + (u32)&vsCopy.uniformBlocks[i].name - (u32)&vsCopy.uniformBlo… in GFDCreateBlockRelocateHeaderVSH()
906 size = GFDRepackUniformBlockArrayFor32Bit(psCopy.uniformBlocks, pUB, psCopy.numUniformBlocks); in GFDCreateBlockRelocateHeaderPSH()
909 …pAddr[nE] = (psCopy.numUniformBlocks == 0) ? 0 : pOffset[oMain] + (u32)&psCopy32.uniformBlocks - … in GFDCreateBlockRelocateHeaderPSH()
952 pOffset[nE] = offStringTable + GFDAddStringTable(pStrTable, psCopy.uniformBlocks[i].name ); in GFDCreateBlockRelocateHeaderPSH()
953 …fers] + i * sizeof(GFDUniformBlock) + (u32)&psCopy.uniformBlocks[i].name - (u32)&psCopy.uniformBlo… in GFDCreateBlockRelocateHeaderPSH()
1076 size = GFDRepackUniformBlockArrayFor32Bit(gsCopy.uniformBlocks, pUB, gsCopy.numUniformBlocks); in GFDCreateBlockRelocateHeaderGSH()
1079 …pAddr[nE] = (gsCopy.numUniformBlocks == 0) ? 0 : pOffset[oMain] + (u32)&gsCopy32.uniformBlocks - … in GFDCreateBlockRelocateHeaderGSH()
1123 pOffset[nE] = offStringTable + GFDAddStringTable(pStrTable, gsCopy.uniformBlocks[i].name ); in GFDCreateBlockRelocateHeaderGSH()
1124 …fers] + i * sizeof(GFDUniformBlock) + (u32)&gsCopy.uniformBlocks[i].name - (u32)&gsCopy.uniformBlo… in GFDCreateBlockRelocateHeaderGSH()
1264 size = GFDRepackUniformBlockArrayFor32Bit(csCopy.uniformBlocks, pUB, csCopy.numUniformBlocks); in GFDCreateBlockRelocateHeaderCSH()
1267 …pAddr[nE] = (csCopy.numUniformBlocks == 0) ? 0 : pOffset[oMain] + (u32)&csCopy32.uniformBlocks - … in GFDCreateBlockRelocateHeaderCSH()
1321 pOffset[nE] = offStringTable + GFDAddStringTable(pStrTable, csCopy.uniformBlocks[i].name ); in GFDCreateBlockRelocateHeaderCSH()
1322 …fers] + i * sizeof(GFDUniformBlock) + (u32)&csCopy.uniformBlocks[i].name - (u32)&csCopy.uniformBlo… in GFDCreateBlockRelocateHeaderCSH()
2135 pShaders->pVertexShader->uniformBlocks); in GFDWriteFileShaderAsCodeWithSource()
2259 pShaders->pPixelShader->uniformBlocks); in GFDWriteFileShaderAsCodeWithSource()
2374 pShaders->pGeometryShader->uniformBlocks); in GFDWriteFileShaderAsCodeWithSource()
2488 pShaders->pComputeShader->uniformBlocks); in GFDWriteFileShaderAsCodeWithSource()