Lines Matching refs:pPSin64

513 u32 GFDRepackPixelShaderFor32Bit(GX2PixelShader *pPSin64, GFDPixelShader *pPSout32)  in GFDRepackPixelShaderFor32Bit()  argument
515 assert(sizeof(pPSout32->_regs) == sizeof(pPSin64->_regs)); in GFDRepackPixelShaderFor32Bit()
516 memcpy(&pPSout32->_regs, pPSin64->_regs, sizeof(pPSout32->_regs)); in GFDRepackPixelShaderFor32Bit()
518 pPSout32->shaderSize = pPSin64->shaderSize; in GFDRepackPixelShaderFor32Bit()
519 pPSout32->shaderPtr = (u32) pPSin64->shaderPtr; in GFDRepackPixelShaderFor32Bit()
520 pPSout32->shaderMode = pPSin64->shaderMode; in GFDRepackPixelShaderFor32Bit()
521 pPSout32->numUniformBlocks = pPSin64->numUniformBlocks; in GFDRepackPixelShaderFor32Bit()
522 pPSout32->uniformBlocks = (u32) pPSin64->uniformBlocks; in GFDRepackPixelShaderFor32Bit()
523 pPSout32->numUniforms = pPSin64->numUniforms; in GFDRepackPixelShaderFor32Bit()
524 pPSout32->uniformVars = (u32) pPSin64->uniformVars; in GFDRepackPixelShaderFor32Bit()
525 pPSout32->numInitialValues = pPSin64->numInitialValues; in GFDRepackPixelShaderFor32Bit()
526 pPSout32->initialValues = (u32) pPSin64->initialValues; in GFDRepackPixelShaderFor32Bit()
527 pPSout32->_numLoops = pPSin64->_numLoops; in GFDRepackPixelShaderFor32Bit()
528 pPSout32->_loopVars = (u32) pPSin64->_loopVars; in GFDRepackPixelShaderFor32Bit()
529 pPSout32->numSamplers = pPSin64->numSamplers; in GFDRepackPixelShaderFor32Bit()
530 pPSout32->samplerVars = (u32) pPSin64->samplerVars; in GFDRepackPixelShaderFor32Bit()
531 pPSout32->shaderProgram = pPSin64->shaderProgram; in GFDRepackPixelShaderFor32Bit()