Lines Matching refs:_loopVars
62 u32 _loopVars; member
90 u32 _loopVars; member
115 u32 _loopVars; member
133 u32 _loopVars; member
493 pVSout32->_loopVars = (u32) pVSin64->_loopVars; in GFDRepackVertexShaderFor32Bit()
528 pPSout32->_loopVars = (u32) pPSin64->_loopVars; in GFDRepackPixelShaderFor32Bit()
557 pGSout32->_loopVars = (u32) pGSin64->_loopVars; in GFDRepackGeometryShaderFor32Bit()
590 pCSout32->_loopVars = (u32) pCSin64->_loopVars; in GFDRepackComputeShaderFor32Bit()
734 pOffset[nE] = GFDAddDataTable(pDT, vsCopy._loopVars, vsCopy._numLoops * sizeof(GFDLoopVar)); in GFDCreateBlockRelocateHeaderVSH()
735 …pAddr[nE] = (vsCopy._numLoops == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32._loopVars - (u32)&vsCop… in GFDCreateBlockRelocateHeaderVSH()
931 pOffset[nE] = GFDAddDataTable(pDT, psCopy._loopVars, psCopy._numLoops * sizeof(GFDLoopVar)); in GFDCreateBlockRelocateHeaderPSH()
932 …pAddr[nE] = (psCopy._numLoops == 0) ? 0 : pOffset[oMain] + (u32)&psCopy32._loopVars - (u32)&psCop… in GFDCreateBlockRelocateHeaderPSH()
1101 pOffset[nE] = GFDAddDataTable(pDT, gsCopy._loopVars, gsCopy._numLoops * sizeof(GFDLoopVar)); in GFDCreateBlockRelocateHeaderGSH()
1102 …pAddr[nE] = (gsCopy._numLoops == 0) ? 0 : pOffset[oMain] + (u32)&gsCopy32._loopVars - (u32)&gsCop… in GFDCreateBlockRelocateHeaderGSH()
1294 pOffset[nE] = GFDAddDataTable(pDT, csCopy._loopVars, csCopy._numLoops * sizeof(GFDLoopVar)); in GFDCreateBlockRelocateHeaderCSH()
1295 …pAddr[nE] = (csCopy._numLoops == 0) ? 0 : pOffset[oMain] + (u32)&csCopy32._loopVars - (u32)&csCop… in GFDCreateBlockRelocateHeaderCSH()
2142 (u32 *) pShaders->pVertexShader->_loopVars, in GFDWriteFileShaderAsCodeWithSource()
2266 (u32 *) pShaders->pPixelShader->_loopVars, in GFDWriteFileShaderAsCodeWithSource()
2381 (u32 *) pShaders->pGeometryShader->_loopVars, in GFDWriteFileShaderAsCodeWithSource()
2495 (u32 *) pShaders->pComputeShader->_loopVars, in GFDWriteFileShaderAsCodeWithSource()