Lines Matching refs:VirtualKeys
234 public enum VirtualKeys : ushort enum in Nintendo.SDSG.KeyboardInputProcessorBase
742 case (ushort)VirtualKeys.Escape: in input_thread_proc()
746 case (ushort)VirtualKeys.Up: in input_thread_proc()
750 case (ushort)VirtualKeys.Down: in input_thread_proc()
754 case (ushort)VirtualKeys.Left: in input_thread_proc()
758 case (ushort)VirtualKeys.Right: in input_thread_proc()
762 case (ushort)VirtualKeys.Home: in input_thread_proc()
766 case (ushort)VirtualKeys.End: in input_thread_proc()
770 case (ushort)VirtualKeys.Insert: in input_thread_proc()
774 case (ushort)VirtualKeys.Delete: in input_thread_proc()
778 case (ushort)VirtualKeys.Prior: in input_thread_proc()
782 case (ushort)VirtualKeys.Next: in input_thread_proc()
786 case (ushort)VirtualKeys.F1: in input_thread_proc()
790 case (ushort)VirtualKeys.F2: in input_thread_proc()
794 case (ushort)VirtualKeys.F3: in input_thread_proc()
798 case (ushort)VirtualKeys.F4: in input_thread_proc()
802 case (ushort)VirtualKeys.F5: in input_thread_proc()
806 case (ushort)VirtualKeys.F6: in input_thread_proc()
810 case (ushort)VirtualKeys.F7: in input_thread_proc()
814 case (ushort)VirtualKeys.F8: in input_thread_proc()
818 case (ushort)VirtualKeys.F9: in input_thread_proc()
822 case (ushort)VirtualKeys.F10: in input_thread_proc()
826 case (ushort)VirtualKeys.F11: in input_thread_proc()
830 case (ushort)VirtualKeys.F12: in input_thread_proc()